mingw32-libvsg

Edit Package mingw32-libvsg

VulkanSceneGraph (VSG), is a modern, cross platform, high performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17, and follows the CppCoreGuidlines and FOSS Best Practices. The source code is published under the MIT License.

Refresh
Refresh
Source Files
Filename Size Changed
_constraints 0000000370 370 Bytes
_service 0000000553 553 Bytes
_service:recompress:tar_scm:VulkanSceneGraph-0.1.4+4c68b882.tar.gz 0008204550 7.82 MB
_service:set_version:mingw32-libvsg.spec 0000003489 3.41 KB
mingw32-libvsg.changes 0000000159 159 Bytes
mingw32-libvsg.spec 0000003480 3.4 KB
Revision 7 (latest revision is 1018)
Ralf Habacker's avatar Ralf Habacker (rhabacker) committed (revision 7)
Fix GLSLANG_ResourceLimits_maxDualSourceDrawBuffersEXT detection
Comments 0
openSUSE Build Service is sponsored by