mingw32-SDL2

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Source Files
Filename Size Changed
SDL2-2.0.7.tar.gz 0004432499 4.23 MB
SDL2-2.0.7.tar.gz.sig 0000000095 95 Bytes
mingw32-SDL2.changes 0000017878 17.5 KB
mingw32-SDL2.keyring 0000001461 1.43 KB
mingw32-SDL2.spec 0000003145 3.07 KB
Revision 5 (latest revision is 10)
Fridrich Strba's avatar Fridrich Strba (fstrba) accepted request 561752 from John Spartan's avatar John Spartan (SpartanJ) (revision 5)
- Update to new upstream release 2.0.7
In addition to audio resampling improvements and fixed D-BUS support, here are the major changes in this release:
Added audio stream conversion functions:
SDL_NewAudioStream
SDL_AudioStreamPut
SDL_AudioStreamGet
SDL_AudioStreamAvailable
SDL_AudioStreamFlush
SDL_AudioStreamClear
SDL_FreeAudioStream
Added functions to query and set the SDL memory allocation functions:
SDL_GetMemoryFunctions()
SDL_SetMemoryFunctions()
SDL_GetNumAllocations()
Added locking functions for multi-threaded access to the joystick and game controller APIs:
SDL_LockJoysticks()
SDL_UnlockJoysticks()
The following functions are now thread-safe:
SDL_SetEventFilter()
SDL_GetEventFilter()
SDL_AddEventWatch()
SDL_DelEventWatch()
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