dxvk: Vulkan-based D3D11 implementation for Linux / Wine
Provides a Vulkan-based implementation of DXGI and D3D11 in order to run 3D applications on Linux using Wine.
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osc -A https://api.opensuse.org checkout home:tobijk:X11:vulkan/dxvk && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
baselibs.conf | 0000000085 85 Bytes | |
dxvk-1.5.tar.gz | 0000878203 858 KB | |
dxvk.changes | 0000166935 163 KB | |
dxvk.spec | 0000002755 2.69 KB |
Revision 30 (latest revision is 74)
Tobias Klausmann (tobijk)
committed
(revision 30)
------------------------------------------------------------------- - Update to version 1.5: + D9VK is now part of DXVK, which means that D3D9 games are now supported by default. Refer to the pull request for details and planned future work, and beware of frogs. For future bug reports, please clarify which API is used by the game in question. + Bug fixes on top of D9VK 0.40.1 Fixed some memory and resource leaks in state blocks, deletion and device resetting Dark Souls: Prepare to Die Edition: Fixed a black screen issue that occured on some drivers + HUD improvements Improved overall appearance of the HUD and fixed an issue with some glyphs being placed incorrectly. Memory allocation statistics now show the amount of memory allocated per Vulkan memory heap, which allows distinguishing between video memory and system memory allocations. Fixed an issue where the draw call and queue submission statistics would be updated before the current frame has finished processing, leading to inaccurate numbers. Draw call and queue submission statistics are now updated every 0.5 seconds to make them more readable. + Bug fixes and Improvements Atelier Ryza: Enabled workaround for a black screen issue caused by the game's D3D9 usage when trying to play back intro videos. Requires both D3D9 and D3D11. Crysis 3: All GPUs are now reported as Nvidia GPUs by default. This enables the game to use a fast path with considerably lower CPU overhead, but may cause a small performance hit on certain Nvidia GPUs in GPU-bound
Comments 4
After installing the package, dxvk can be installed in a wineprefix with running "WINEPREFIX=~/.wine winedxvk install", where "WINEPREFIX=~/.wine" is the prefix to install into.
Hey just want to say - great work maintaining this, it's super helpful - got my games running smooth ;-)
Thanks a lot!
Hey, nice to see somebody else is using this package! Glad to hear it works for you most of the times! :)
It works :)
Thank you!