dxvk: Vulkan-based D3D11 implementation for Linux / Wine

Edit Package dxvk

Provides a Vulkan-based implementation of DXGI and D3D11 in order to run 3D applications on Linux using Wine.

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Source Files
Filename Size Changed
baselibs.conf 0000000085 85 Bytes
dxvk-1.6.tar.gz 0000892463 872 KB
dxvk.changes 0000175780 172 KB
dxvk.spec 0000002742 2.68 KB
Revision 37 (latest revision is 74)
Tobias Klausmann's avatar Tobias Klausmann (tobijk) committed (revision 37)
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- Update to version 1.6.0:
  + D3D10 changes
    The D3D10 helper libraries d3d10.dll and d3d10_1.dll are no longer
    installed by default, as only d3d10core.dll and d3d11.dll are needed for
    DXVK to support D3D10 (on Windows, dxgi.dll must also be used). This opens
    up the option to use Wine's implementation of the D3D10 effects framework,
    which is needed by some games.
    Note: This works best on Wine 5.3 or newer. The existing DXVK
    implementation can still be used, refer to the README for details.
  + Bug fixes and Improvements
    - Minor D3D9 performance improvements
    - Apparently fixed a crash when capturing apitrace snapshots (?) (#1511)
    - Fixed a crash in some Source 2 titles using their D3D9 renderer
    - Fixed redundant display mode changes (#1489, #1494)
    - Fixed videos in some games showing a green frame (Joshua-Ashton/d9vk#424)
    - A Hat in Time: Fixed a regression where the output would be badly scaled
      when changing resolution
    - Dead Space: Fixed black square artifacts (#1484)
    - DoDonPachi Resurrection: Fixed crash on startup (#1508)
    - Dragon's Dogma: Fixed fullscreen issues (#1502)
    - Star Wars: Republic Commando: Implemented missing image formats (#1430)
    - Yomawari: Midnight Shadows: Fixed crash on startup (#1507)
Comments 4

Tobias Klausmann's avatar

After installing the package, dxvk can be installed in a wineprefix with running "WINEPREFIX=~/.wine winedxvk install", where "WINEPREFIX=~/.wine" is the prefix to install into.


Jos Poortvliet's avatar

Hey just want to say - great work maintaining this, it's super helpful - got my games running smooth ;-)

Thanks a lot!


Tobias Klausmann's avatar

Hey, nice to see somebody else is using this package! Glad to hear it works for you most of the times! :)


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