dxvk: Vulkan-based D3D11 implementation for Linux / Wine

Edit Package dxvk

Provides a Vulkan-based implementation of DXGI and D3D11 in order to run 3D applications on Linux using Wine.

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Source Files
Filename Size Changed
baselibs.conf 0000000085 85 Bytes
dxvk-1.6.1.tar.gz 0000894553 874 KB
dxvk.changes 0000177540 173 KB
dxvk.spec 0000002744 2.68 KB
Revision 39 (latest revision is 74)
Tobias Klausmann's avatar Tobias Klausmann (tobijk) committed (revision 39)
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- Update to version 1.6.1:
  + Bug fixes and Improvements
    Configuration options now accept the "..." syntax, e.g.
    d3d9.customDeviceDesc = "ATi Rage 128" (#1567).
    Added dxgi.tearFree option to enforce the Mailbox present mode when Vsync
    is disabled, which should prevent tearing. May not work on all setups.
    Fixed various issues causing incorrect rendering or crashes in D3D9.
    Fixed Vulkan validation errors on Nvidia systems.
    Fixed an issue with the setup script not working on Wine 5.6 due to a
    winepath regression.
    Implemented missing DXGI functionality for some SpecialK mods. (#1544)
    Blue Reflection: Work around game bug causing rendering issues. (#1574)
    Battlefield 2: Work around a game bug causing black terrain. (#1558)
    Crysis: Fixed a crash when loading certain levels in D3D9 mode. (#1528)
    Half-Life Alyx: Fixed incorrect integer division-by-zero handling resulting
    in distorted geometry.
    Heavy Rain: Improved performance on Nvidia GPUs. (#1575)
    L.A. Noire: Fixed crash on startup. #1564
    Prince of Persia: Fixed incorrect rendering on RADV. (#1537)
    Yooka-Laylee and the Impossible Lair: Work around rendering issues on AMD
    drivers.
  + Remove Patch1 0001-setup-Use-0-option-with-winepath.patch
    Another solution is included in this release
Comments 4

Tobias Klausmann's avatar

After installing the package, dxvk can be installed in a wineprefix with running "WINEPREFIX=~/.wine winedxvk install", where "WINEPREFIX=~/.wine" is the prefix to install into.


Jos Poortvliet's avatar

Hey just want to say - great work maintaining this, it's super helpful - got my games running smooth ;-)

Thanks a lot!


Tobias Klausmann's avatar

Hey, nice to see somebody else is using this package! Glad to hear it works for you most of the times! :)


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