Library to load and process 3D scenes from various data formats

Edit Package assimp

Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.

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Source Files
Filename Size Changed
assimp-3.3.1-suse.tar.gz 0027302594 26 MB
assimp.changes 0000001978 1.93 KB
assimp.spec 0000003878 3.79 KB
sanitize_source.sh 0000000215 215 Bytes
Revision 1 (latest revision is 2)
Wolfgang Engel's avatar Wolfgang Engel (bigironman) committed (revision 1)
osc copypac from project:openSUSE:Backports:SLE-15-SP3 package:assimp revision:1
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