Simple DirectMedia Layer--Sample Image Loading Library
This is a simple library to load images of various formats as SDL
surfaces. This library supports BMP, PPM, PCX, GIF, JPEG, PNG, and TIFF
formats.
- Developed at games
- Sources inherited from project openSUSE:Factory
-
2
derived packages
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout openSUSE:Backports:SLE-15-SP4:FactoryCandidates/SDL_image && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
SDL_image-1.2.12-repack.tar.bz2 | 0000303837 297 KB | |
SDL_image.changes | 0000007873 7.69 KB | |
SDL_image.spec | 0000002953 2.88 KB | |
baselibs.conf | 0000000231 231 Bytes |
Revision 24 (latest revision is 31)
Stephan Kulow (coolo)
accepted
request 131966
from
Cristian Morales Vega (RedDwarf)
(revision 24)
- updated to 1.2.12: * Fixed regression in 1.2.11 loading 8-bit PNG images with libpng * Fixed loading 8-bit PNG images on Mac OS X * SDL_image is now under the zlib license * Added WEBP image support * Fixed compiling with libpng 1.4 * Added Android.mk to build on the Android platform * Fixed loading HAM6 images with stencil mask * Fixed bug loading 15 and 16 bit BMP images (forwarded request 131949 from pgajdos)
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