godot
Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.
- Developed at games
- Sources inherited from project openSUSE:Factory
-
4
derived packages
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osc -A https://api.opensuse.org checkout openSUSE:Backports:SLE-15-SP4:FactoryCandidates/godot && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
_constraints | 0000000164 164 Bytes | |
export_presets.cfg | 0000000501 501 Bytes | |
fix-pie-warning.patch | 0000000516 516 Bytes | |
godot-3.1.2-stable.tar.xz | 0013197308 12.6 MB | |
godot-3.1.2-stable.tar.xz.sha256 | 0000000113 113 Bytes | |
godot-rpmlintrc | 0000000088 88 Bytes | |
godot.changes | 0000010680 10.4 KB | |
godot.spec | 0000009971 9.74 KB | |
project_certs_fallback.patch | 0000001979 1.93 KB |
Revision 1 (latest revision is 37)
Dominique Leuenberger (dimstar_suse)
accepted
request 764133
from
Ferdinand Thiessen (susnux)
(revision 1)
Restore package in factory after it got deleted by rampaging ex-maintainer.
Comments 0