godot
Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.
- Developed at games
- Sources inherited from project openSUSE:Factory
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4
derived packages
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osc -A https://api.opensuse.org checkout openSUSE:Backports:SLE-15-SP4:FactoryCandidates/godot && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
_constraints | 0000000393 393 Bytes | |
certs_fallback.patch | 0000002573 2.51 KB | |
godot-3.5.1-stable.tar.xz | 0024153448 23 MB | |
godot-3.5.1-stable.tar.xz.sha256 | 0000000092 92 Bytes | |
godot.changes | 0000044243 43.2 KB | |
godot.spec | 0000015485 15.1 KB | |
linker_pie_flag.patch | 0000001206 1.18 KB | |
tinyexr_thirdparty_upstream.patch | 0000000931 931 Bytes |
Revision 23 (latest revision is 37)
Dominique Leuenberger (dimstar_suse)
accepted
request 1037397
from
c unix (cunix)
(revision 23)
Do not have the main package recommend the bash-completion sub-package, but rather have the subpackage supplement the combination of godot and bash-completion (already in place).
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