libvsg
VulkanSceneGraph (VSG), is a modern, cross platform, high performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17, and follows the CppCoreGuidlines and FOSS Best Practices. The source code is published under the MIT License.
- Developed at games
- Sources inherited from project openSUSE:Factory
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osc -A https://api.opensuse.org checkout openSUSE:Backports:SLE-15-SP4:FactoryCandidates/libvsg && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
VulkanSceneGraph-1.0.7.tar.xz | 0002523036 2.41 MB | |
_constraints | 0000000370 370 Bytes | |
_service | 0000000962 962 Bytes | |
glslang-20230222+git.e4075496.tar.xz | 0002000816 1.91 MB | |
libvsg.changes | 0000001977 1.93 KB | |
libvsg.spec | 0000003531 3.45 KB |
Revision 1 (latest revision is 4)
Dominique Leuenberger (dimstar_suse)
accepted
request 1096489
from
Ralf Habacker (rhabacker)
(revision 1)
- Initial package for VulkanSceneGraph library
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