Solarus Quest Editor
A free and open-source game editor for the Solarus engine.
- Developed at games:tools
- Sources inherited from project openSUSE:Factory
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osc -A https://api.opensuse.org checkout openSUSE:Backports:SLE-15-SP4:FactoryCandidates/solarus-quest-editor && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
solarus-quest-editor-v1.6.3.tar.bz2 | 0058165324 55.5 MB | |
solarus-quest-editor.changes | 0000007218 7.05 KB | |
solarus-quest-editor.spec | 0000002808 2.74 KB |
Revision 9 (latest revision is 12)
Dominique Leuenberger (dimstar_suse)
accepted
request 793224
from
Antoine Belvire (1Antoine1)
(revision 9)
- Update to version 1.6.3: * Add Ocean Set tilesets to the initial quest (gl#solarus-games/solarus-quest-editor#478). * Map editor: fix contours generated tileset specific (gl#solarus-games/solarus-quest-editor#485). * Map editor: fix a crash when undoing changing the layer of entities (gl#solarus-games/solarus-quest-editor#471). * Tileset editor: save the update maps option when renaming patterns (gl#solarus-games/solarus-quest-editor#483). * Tileset editor: fix moving patterns to an overlapping position (gl#solarus-games/solarus-quest-editor#477). * Tileset editor: fix crash when a tileset file changes while dragging (gl#solarus-games/solarus-quest-editor#476). * Fix possible crash when closing the window. * Fix tiles getting unwanted enabled_at_start field in map data files. - Remove merged 0001-Use-pkg-config-to-get-more-search-paths.patch. - Set minimal CMake version to 3.1 as indicated in CMakeLists.txt.
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