Wyrmgus
The engine running Wyrmsun forked from Stratagus.
- Developed at games
- Sources inherited from project openSUSE:Factory
-
2
derived packages
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout openSUSE:Backports:SLE-15-SP4:FactoryCandidates/wyrmgus && cd $_
- Create Badge
Refresh
Refresh
Source Files
Filename | Size | Changed |
---|---|---|
Wyrmgus-3.5.4.tar.gz | 0001490425 1.42 MB | |
wyrmgus-fix-build.patch | 0000000845 845 Bytes | |
wyrmgus.changes | 0000003284 3.21 KB | |
wyrmgus.spec | 0000002697 2.63 KB |
Revision 3 (latest revision is 20)
Dominique Leuenberger (dimstar_suse)
accepted
request 694752
from
Ferdinand Thiessen (susnux)
(revision 3)
- Update to version 3.5.4 * Added data type base class for unit types, upgrades and etc. * Fixed issue which caused rally point map layers to be saved incorrectly. * Remove instances of \r from the config data strings * Added snow and ice flags, made the map field flags into an enum * Added comment to better explain the CPlayer::CanRecruitHero code * Improved the check to see if a file is in the user's home directory * Fixed issue which caused a crash when starting a second game * Fixed issue with quest failure * Improved worker automatic level-up upgrade choice * Potential fix for mouse jumping issues * Added support for certain spells being empowered in a particular plane * Fixed issue which caused building i.e. a road near a rock tile to recalculate the rock tile's transitions. - Add patch: * wyrmgus-fix-build.patch - Run spec-cleaner - Use pkg-config style dependencies
Comments 0