OpenSceneGraph34
The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications.
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Source Files
Filename | Size | Changed |
---|---|---|
01c712e85195_Explicit_signed_char_declarations.pat |
0000002657 2.59 KB | |
8e26ebd23ef9_Fixed_coverity_detected_defect_OOB_re |
0000001420 1.39 KB | |
OpenSceneGraph-3.4.1.tar.gz | 0005686385 5.42 MB | |
OpenSceneGraph34-rpmlintrc | 0000000182 182 Bytes | |
OpenSceneGraph34.changes | 0000008853 8.65 KB | |
OpenSceneGraph34.spec | 0000011096 10.8 KB | |
_constraints | 0000000110 110 Bytes | |
fix_deprecated_FIND_PACKAGE_wxWidgets_usage.patch | 0000000920 920 Bytes |
Latest Revision
Yuchen Lin (maxlin_factory)
committed
(revision 4)
branch from Backports SP5
Comments 0