ARM optimized PCSX core for PlayStation emulation
PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project, which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This version is ARM architecture oriented and features MIPS->ARM recompiler by Ari64, NEON GTE code and more performance improvements. It was created for Pandora handheld, but should be usable on other devices after some code adjustments (N900, GPH Wiz/Caanoo, PlayBook versions are also available).
PCSX ReARMed features ARM NEON GPU by Exophase, that in many cases produces pixel perfect graphics at very high performance. There is also Una-i's GPU plugin from PCSX4ALL project, and traditional P.E.Op.S. one.
This package is for RetroArch/Libretro front-end.
- Sources inherited from project openSUSE:Backports:SLE-15-SP6
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osc -A https://api.opensuse.org checkout openSUSE:Backports:SLE-15-SP6:Update/libretro-pcsx-rearmed && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000573 573 Bytes | |
_servicedata | 0000000242 242 Bytes | |
libretro-pcsx-rearmed-0~git20200507.tar.xz | 0001491696 1.42 MB | |
libretro-pcsx-rearmed.changes | 0000002998 2.93 KB | |
libretro-pcsx-rearmed.spec | 0000002109 2.06 KB |
Latest Revision
Yuchen Lin (maxlin_factory)
committed
(revision 3)
branch from Backports SP5
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