A 3D Modelling And Rendering Package
Blender is a 3D modelling and rendering package. It is the in-house
software of a high quality animation studio, Blender has proven to
be an extremely fast and versatile design instrument. The software
has a personal touch, offering a unique approach to the world of
Three Dimensions. Use Blender to create TV commercials, to make
technical visualizations, business graphics, to do some morphing,
or design user interfaces. You can easy build and manage complex
environments. The renderer is versatile and extremely fast. All
basic animation principles (curves & keys) are well implemented.It
includes tools for modeling, sculpting, texturing (painting,
node-based shader materials, or UV mapped), UV mapping, rigging and
constraints, weight painting, particle systems, simulation (fluids,
physics, and soft body dynamics and an external crowd simulator),
rendering, node-based compositing, and non linear video editing,
as well as an integrated game engine for real-time interactive 3D
and game creation and playback with cross-platform compatibility.
http://www.blender.org
- Sources inherited from project openSUSE:11.4
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout openSUSE:Evergreen:11.4/blender && cd $_
- Create Badge
Source Files
Filename | Size | Changed |
---|---|---|
Changes.txt | 0000819376 800 KB | |
blender-2.48-python64.patch | 0000000621 621 Bytes | |
blender-2.48-undefine-operation.patch | 0000000678 678 Bytes | |
blender-2.50-uninit-var.patch | 0000001126 1.1 KB | |
blender-2.55-blenkernel.patch | 0000001141 1.11 KB | |
blender-2.55-gcc46fix.patch | 0000000520 520 Bytes | |
blender-2.56.34784.tar.xz | 0011405944 10.9 MB | |
blender-sample | 0000000072 72 Bytes | |
blender.changes | 0000042645 41.6 KB | |
blender.spec | 0000013827 13.5 KB | |
blender.xpm | 0000012247 12 KB | |
blenderplayer.1 | 0000002685 2.62 KB | |
geeko.README | 0000000065 65 Bytes | |
geeko.blend | 0000138344 135 KB | |
x-blend.desktop | 0000000137 137 Bytes |
Latest Revision
11.4 source split
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