glmark2
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- Developed at benchmark
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1
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000585 585 Bytes | |
_servicedata | 0000000236 236 Bytes | |
glmark2-20240425.obscpio | 0018205709 17.4 MB | |
glmark2.changes | 0000016579 16.2 KB | |
glmark2.obsinfo | 0000000099 99 Bytes | |
glmark2.spec | 0000002762 2.7 KB |
Latest Revision
Ana Guerrero (anag+factory)
accepted
request 1179225
from
Martin Pluskal (pluskalm)
(revision 25)
- Update to version 20240425: * Use std::filesystem throughout the codebase * android: Build native code with C++17 * Doc: Recommend meson for building win32 flavors * github: Build win32 flavors with msvc in CI * github: Build win32 flavors with mingw in CI * include/getopt: Always use non-const char array to avoid MSVC errors * libmatrix: Add utility function to get idle time * libmatrix: Add utility function to get process times * libmatrix: Add utility function to get the number of processors * libmatrix: Use C++ std::chrono instead of clock_gettime * libmatrix: Use C++17 std::filesystem instead of dirent * Build: Add support for win32 flavors in meson * libmatrix: Provide a copy of the va_list to __android_log_vprint * NativeStateX11: Fix WM_DELETE_WINDOW handling
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