Trigger Rally
A fast-paced open source rally racing game.
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1
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osc -A https://api.opensuse.org checkout openSUSE:Factory/trigger-rally && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
trigger-rally-0.6.6.1.tar.gz | 0120707584 115 MB | |
trigger-rally.appdata.xml | 0000001266 1.24 KB | |
trigger-rally.changes | 0000004897 4.78 KB | |
trigger-rally.desktop | 0000000191 191 Bytes | |
trigger-rally.spec | 0000004453 4.35 KB |
Revision 4 (latest revision is 6)
Dominique Leuenberger (dimstar_suse)
accepted
request 687017
from
Frank Schäfer (schaeferf)
(revision 4)
- Update to v0.6.6.1: * Optimized data for release * Removed internal TinyXML-2 source from Trigger code tree * Documented and reorganized physic engine code * Different tuning: Fox offroad, Evo circuit, Cordo in between * Wheel sinking on the different types of terrain * New freely licensed font * Wheel-ground contact is now computed along wheel plane, not just straight down * Vehicle selection screen shows real values of the car * Vehicles can have different friction of wheels defined in the .vehicle file * Optimized .obj mesh loader * Updated libPhysfs code * Other fixes * Added 2 new events and 20 new single races (36 new maps) * Added many new vegetation sprites - Drop patch reproducible.patch (merged upstream) - Add dependency for tinyXML2 - Refactor data package creation - Add dependency for data package - Use pkgconfig(physfs)
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