A 3D Modelling And Rendering Package

Edit Package blender

Blender is a 3D modelling and rendering package. It is the in-house
software of a high quality animation studio, Blender has proven to
be an extremely fast and versatile design instrument. The software
has a personal touch, offering a unique approach to the world of
Three Dimensions. Use Blender to create TV commercials, to make
technical visualizations, business graphics, to do some morphing,
or design user interfaces. You can easy build and manage complex
environments. The renderer is versatile and extremely fast. All
basic animation principles (curves & keys) are well implemented.It
includes tools for modeling, sculpting, texturing (painting,
node-based shader materials, or UV mapped), UV mapping, rigging and
constraints, weight painting, particle systems, simulation (fluids,
physics, and soft body dynamics and an external crowd simulator),
rendering, node-based compositing, and non linear video editing,
as well as an integrated game engine for real-time interactive 3D
and game creation and playback with cross-platform compatibility.
http://www.blender.org

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Source Files
Filename Size Changed
Changes.txt 0000865993 846 KB
blender-2.48-python64.patch 0000000621 621 Bytes
blender-2.48-undefine-operation.patch 0000000678 678 Bytes
blender-2.50-uninit-var.patch 0000001126 1.1 KB
blender-2.55-blenkernel.patch 0000001141 1.11 KB
blender-2.55-gcc46fix.patch 0000000520 520 Bytes
blender-2.56-gcc46.patch 0000004094 4 KB
blender-2.56-svn35386.patch 0000006692 6.54 KB
blender-2.56-svn35395.patch 0000001113 1.09 KB
blender-2.56.34784.tar.xz 0011405944 10.9 MB
blender-2.57b-PYC_INTERPRETER_ACTIVE.patch 0000000661 661 Bytes
blender-2.57b.tar.bz2 0013742226 13.1 MB
blender-sample 0000000072 72 Bytes
blender.changes 0000043269 42.3 KB
blender.spec 0000013125 12.8 KB
blender.xpm 0000012247 12 KB
blenderplayer.1 0000002685 2.62 KB
geeko.README 0000000065 65 Bytes
geeko.blend 0000138344 135 KB
x-blend.desktop 0000000137 137 Bytes
Revision 39 (latest revision is 184)
Sascha Peilicke's avatar Sascha Peilicke (saschpe) accepted request 69872 from Dave Plater's avatar Dave Plater (plater) (revision 39)
Bump library revision to 1 due to changes in the build system, relocated the headers to named directories in the devel sub package. The build system now links the libraries more efficiently. This needs to be checked in just ahead of blender.
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[   70s] /home/abuild/rpmbuild/BUILD/blender-3.4.1/intern/locale/boost_locale_wrapper.cpp: In function 'void bl_locale_set(const char*)':
[   70s] /home/abuild/rpmbuild/BUILD/blender-3.4.1/intern/locale/boost_locale_wrapper.cpp:112:10: error: 'cout' is not a member of 'std'
[   70s]   112 |     std::cout << "bl_locale_set(" << locale << "): " << e.what() << " \n";
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