Programming Pango via SDL
Pango is the text rendering engine of GNOME 2.x. SDL_Pango connects the
engine to SDL.
- Developed at games
- Sources inherited from project openSUSE:Factory
-
2
derived packages
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout openSUSE:Factory:PowerPC/SDL_Pango && cd $_
- Create Badge
Refresh
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Source Files
Filename | Size | Changed |
---|---|---|
SDL_Pango-0.1.2-API-adds.patch | 0000003631 3.55 KB | |
SDL_Pango-0.1.2.tar.bz2 | 0000267712 261 KB | |
SDL_Pango.changes | 0000002644 2.58 KB | |
SDL_Pango.spec | 0000002833 2.77 KB | |
baselibs.conf | 0000000221 221 Bytes |
Revision 24 (latest revision is 26)
Dominique Leuenberger (dimstar_suse)
accepted
request 280321
from
Jan Engelhardt (jengelh)
(revision 24)
- Use pkgconfig() symbols for pulling in BuildRequires
Comments 0