SDL Graphics Routines for Primitives and Other Support Functions
This package is based on the package 'SDL_gfx' from project 'openSUSE:Factory'.
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons and
SDL_rotozoom which implemented a interpolating rotozoomer for SDL
surfaces.
- Developed at games
- Sources inherited from project openSUSE:Factory
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osc -A https://api.opensuse.org checkout openSUSE:Factory:RISCV/SDL2_gfx && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
SDL2_gfx-1.0.1.tar.gz | 0001078780 1.03 MB | |
SDL2_gfx.changes | 0000000899 899 Bytes | |
SDL2_gfx.spec | 0000002544 2.48 KB | |
baselibs.conf | 0000000225 225 Bytes |
Revision 2 (latest revision is 6)
Stephan Kulow (coolo)
accepted
request 238961
from
Jan Engelhardt (jengelh)
(revision 2)
- Update to new upstream release 1.0.1
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