Programming Pango via SDL
Pango is the text rendering engine of GNOME 2.x. SDL_Pango connects the
engine to SDL.
- Developed at games
- Sources inherited from project openSUSE:Factory
-
1
derived packages
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osc -A https://api.opensuse.org checkout openSUSE:Factory:Rebuild/SDL_Pango && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
SDL_Pango-0.1.2-API-adds.patch | 0000004115 4.02 KB | |
SDL_Pango-0.1.2.tar.bz2 | 0000267712 261 KB | |
SDL_Pango.changes | 0000003492 3.41 KB | |
SDL_Pango.spec | 0000002517 2.46 KB | |
_scmsync.obsinfo | 0000000156 156 Bytes | |
build.specials.obscpio | 0000000256 256 Bytes | |
gcc14.patch | 0000001681 1.64 KB |
Latest Revision
Ana Guerrero (anag+factory)
accepted
request 1195116
from
Jan Engelhardt (jengelh)
(revision 27)
- Add gcc14.patch
Comments 0