Sound Sample Library for SDL (Simple DirectMedia Layer)
SDL_sound is a library that handles the decoding of several popular
sound file formats, such as wav, ogg mp3 and midi. SDL_sound can just
play a file or alternatively decode a file and hand back a single
pointer to the waveform. SDL_sound also can handle channel conversion
on-the-fly and behind-the-scenes.
- Developed at games
- Sources inherited from project openSUSE:Factory
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osc -A https://api.opensuse.org checkout openSUSE:Factory:Rebuild/SDL_sound && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
SDL_sound-1.0.3-nompglib.patch | 0000001092 1.07 KB | |
SDL_sound-1.0.3-nompglib.tar.bz2 | 0000995688 972 KB | |
SDL_sound.changes | 0000003373 3.29 KB | |
SDL_sound.spec | 0000003200 3.13 KB |
Latest Revision
Dominique Leuenberger (dimstar_suse)
accepted
request 977982
from
Jan Engelhardt (jengelh)
(revision 26)
- Switch to pkgconfig(sdl) to build with sdl12_compat.
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