DDraceNetwork

Edit Package ddnet

a cooperative racing mod of Teeworlds

Refresh
Refresh
Source Files
Filename Size Changed
_service 0000000130 130 Bytes
cargo_config 0000000100 100 Bytes
ddnet-16.7.2.tar.gz 0035917634 34.3 MB
ddnet.changes 0000019977 19.5 KB
ddnet.spec 0000004173 4.08 KB
vendor.tar.xz 0000497380 486 KB
Revision 11 (latest revision is 26)
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 1063930 from Dmitriy Perlow's avatar Dmitriy Perlow (DarkSS) (revision 11)
- Update to version 16.7.2:
  * [Client] Default to Vulkan graphics backend (higher FPS) and
    handle errors
  * [Client] Implement exact matches in search and exclude
    strings using "" in serverbrowser
  * [Client] Render bar below server browser to show loading
    progression
  * [Client] Allow translations to reorder string substitutions
  * [Client] Ignore connecting players in search terms when
    "Filter connecting players" is on
  * [Client] Adjust no weak prediction to updated server code
  * [Client] Copy the demo timeline markers when slicing a demo
  * [Client] Handle ordinal joystick hat keys as combined cardinal
    hat keys
  * [Client] Add support for hot-plugging gamecontrollers
  * [Client] Register application separately to specify its
    displayed name
  * [Client] Fix signed integer overflow on client input message
  * [Client] Fix undefined behavior when unpacking snapshot deltas
  * [Client] Remove possible overflow in str_comp_filenames
  * [Client] Fix edge cases where demo tick seeking did not work
  * [Client] Fix smooth zooming overshooting the target zoom level
  * [Client] Add button that tells you how to save power
  * [Client] Colorify BW & F-DDrace gamemodes
  * [Editor] Add tooltips for the buttons that open directories
    and files
  * [Editor] Add separate ed_limit_max_zoom_level for editor,
    fix editor smooth zooming when joining/reloading game
  * [Editor] Deactivate editor hotkeys while dialog or editbox
    is active
  * [Editor] Fix issues when closing multiple editor popups at
    the same time
  * [Server] Make restart command work
  * [Server] Send laser objects as DDNetLaser with type
  * [Server] Add README.md for the mastersrv, briefly explaining
    the setup
  * [Server] Add tool to manually ping the mastersrv
  * [Server] Persist AFK state of players on map change,
    fix players always being considered AFK with sv_max_afk_time 0
  * [Server] Fix scoreboard showing wrong best time
  * [Server] Swap times should be per player, not per team
  * [Server] Improve move_sqlite script to adapt timezone
- Changes in 16.6:
  * [Tooling] Add support for Rust code in DDNet
  * [Client] Add friend counter in server browser
  * [Client] Add buttons+increased length on demo viewbar
  * [Editor] Improve UI
  * [Editor] Smooth zoom
  * [Server] Add 4 minutes of logs for moderators
  * [Client] Fix crash when cutting a demo opened from
    command line
  * [Client] Fix heap-buffer-overflow in DDNetLaser
    prediction code
  * [Client] Fix incorrect cursor position after exiting
    pause/spec
  * [Client] More confirmation menus
  * [Client] Fix client crash when launching with screenshot
    command
  * [Client] Fix key reader text flashing for one frame
  * [Client] Remove // in ddnet:// url handler
  * [Client] Fix client crash when unpacking a sixup packet
  * [Client] Fix invalid demo cutting, Add slice highlighting
  * [Client] Fix choppy demo seeking when start/end ticks are
    very large
  * [Client] Allow both shift keys to be used for all hotkeys
  * [Client] Switch to Vulkan 1.1
  * [Client] Correct color for Gores gametype in serverbrowser
  * [Client] Fix Ctrl+F hotkey not checking for Ctrl key, minor
    improvement to tile details popup layout
  * [Editor] Add "Tools > Remove unused envelopes"
  * [Editor] Fix large popups being outside of screen, add margin
  * [Editor] Fix incorrect minimum values for tele, speedup and
    switch layers
  * [Editor] Change hotkey Ctrl+A to Ctrl+T for layer/tile details
  * [Editor] Also append sounds when appending a map to
    another map 
  * [Editor] Fix height and margin of sound and image popups
  * [Editor] Search for images/sounds in subfolders when readding
    in editor, show selection dialog if multiple files with the
    same are found, show error popup when file cannot be found
  * [Editor] Add Shift+G editor hotkey to toggle visibility of
    game layers
  * [Editor] Fix editor crash when shifting left/right, fix wrong
    up/down shifting
  * [Editor] Adjust quad point position and texture U/V relatively
  * [Editor] Hex values in info feature
  * [Editor] Fix crashes when scrolling with up/down keys on empty
    sounds/images lists
  * [Editor] Fix text input not working when entering editor with
    bind, fix IME not being deactivated when editor is closed
  * [Server] Fix physics change by weak hook fix
  * [Server] Write log and sqlite files to storage unless given
    as absolute path
  * [Server] Add reason to vote mute, fix vote mute
  * [Server] Reset teams when restarting round 
  * [Server] Report extra player info to master http
  * [Server] Fix CGun::Fire server crash
  * [Tooling] Add an optional vscode workspace
  * [Tooling] Add vim syntax files for config files
  * [Tooling] Add tests for int packer, huffman compression
  * [Tooling] Add more tests for hashing, CSemaphore and
    utf8 confusables
- Add _service file to create the cargo_vendor tarball
- Add BuildRequires cargo and rust to use rust for building
- Fix branding-requires-unversioned hicolor-icon-theme warning
Comments 0
openSUSE Build Service is sponsored by