Redundancy compressor for Doom WAD files
WADptr is a utility for reducing the size of Doom WAD files. The
"compressed" WADs will still work the same as the originals. The
program works by exploiting the WAD file format to combine repeated /
redundant material.
- Developed at games:tools
- Sources inherited from project openSUSE:Factory
-
1
derived packages
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout openSUSE:Factory:Rebuild/wadptr && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
wadptr-2.4.tar.xz | 0000026884 26.3 KB | |
wadptr-automake.diff | 0000000832 832 Bytes | |
wadptr.changes | 0000000183 183 Bytes | |
wadptr.spec | 0000000880 880 Bytes |
Revision 1 (latest revision is 8)
Sascha Peilicke (saschpe)
accepted
request 78538
from
Jan Engelhardt (jengelh)
(revision 1)
WAD archive compressor. (Technique used: collapse identical objects and set a pointer; much like file hardlinking)
Comments 0