Tiled Map Editor

Edit Package tiled

Tiled is a general purpose tile map editor. It's built to be easy to use, yet flexible enough to work with varying game engines, whether your game is an RPG, platformer or Breakout clone.

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Source Files
Filename Size Changed
tiled-1.1.5.tar.gz 0016034738 15.3 MB
tiled.changes 0000020122 19.7 KB
tiled.spec 0000003986 3.89 KB
Latest Revision
Ludwig Nussel's avatar Ludwig Nussel (lnussel_factory) accepted request 601502 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 6)
- Update to 1.1.5:
  * Fixed erasing mode of the Terrain Brush
  * Fixed crash after editing a template
  * Fixed rendering of eye/lock icons in Layers view
  * Fixed object index when undoing Move Object to Layer action (#1932[1])
  * Fixed shortcuts for flipping and rotating objects (#1926[2])
  * Fixed dynamic retranslation of tools and tool actions
  * Fixed possible crash when undoing/redoing Wang color changes
  * Fixed handling of sub-properties in Object Type Editor (#1936[3])
  * Fixed crash when deleting an object right before dragging it (#1933[4])
  * Adjust Wang tile data when tileset column count changes (#1851[5])
  * Improved fill behavior in case of selection on infinite map (#1921[6])
  * Removed ability to hide tile collision objects (#1929[7])
  * Remove tile collision layer along with the last object (#1230[8])
  * JSON plugin: Made the reader more strict about object types (#1922[9])
  * JSON plugin: Added support for Wang sets
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