A Python Module for Interfacing with the SDL Multimedia Library
Pygame is a Python wrapper module for the SDL multimedia library. It
contains Python functions and classes that allow you to use SDL's
support for playing CD-ROMs, audio and video output, and keyboard,
mouse and joystick input. Pygame also includes support for the
Numerical Python extension. Pygame is the successor to the pySDL
wrapper project, written by Mark Baker.
- Developed at devel:languages:python
- Sources inherited from project openSUSE:Factory
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Source Files
Filename | Size | Changed |
---|---|---|
pygame-1.9.6.tar.gz | 0003223131 3.07 MB | |
python-pygame-python38-import.patch | 0000000596 596 Bytes | |
python-pygame-test-no-mp3.patch | 0000000590 590 Bytes | |
python-pygame.changes | 0000007462 7.29 KB | |
python-pygame.spec | 0000005089 4.97 KB |
Revision 29 (latest revision is 42)
Dominique Leuenberger (dimstar_suse)
accepted
request 738496
from
Steve Kowalik (StevenK)
(revision 29)
------------------------------------------------------------------ - Add python-pygame-python38-import.patch from upstream to fix a build failure with Python 3.8. - Use autopatch macro rather than patch0, due to multiple patches.
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