fips
No description set
- Sources inherited from project openSUSE:Leap:15.2
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout openSUSE:Leap:15.2:Update/fips && cd $_
- Create Badge
Refresh
Refresh
Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000578 578 Bytes | |
_servicedata | 0000000223 223 Bytes | |
fips-3.3.1.tar.xz | 0002634924 2.51 MB | |
fips.changes | 0000011179 10.9 KB | |
fips.spec | 0000002368 2.31 KB |
Revision 2 (latest revision is 3)
Ludwig Nussel (lnussel_factory)
accepted
request 685445
from
Matwey Kornilov (matwey)
(revision 2)
- Drop %defattr - Use %license for LICENSE.txt - Update to version 3.3.1: * Version 3.3.1 * Fix Exception::what() * Do not crash app when broken file is dropped via macOS Dock * Remove using Utils::swap_bytes * Fix makeMinMax() for images with NaNs * Utils::min and max adaptive to NaN - Update to version 3.3.0: * Version 3.3.0 * Fix GhPages: show .screenshot on the site * Add screenshot * Rename desktop file and icons to reverse DNS style * Update README.md * RPM packages for openSUSE in science repo now * Initial implementation for DoubleOpenGL30Plan * Initial implementation for FloatOpenGL30Plan * Add initial implementation for Int32OpenGL30Plan * Initial implementation for Int16OpenGL30Plan * Add initial implementation for Uint8OpenGL30Plan * Introduce AbstractOpenGLPlanTexture template class * Rename *OpenGL33Plan: *-opengl3 to *-opengl3.3 * Add const qualifier to AbstractOpenGLPlane::*ShaderSourceCode() * Drop QObject from AbstractOpenGLPlan * Add support of BITPIX=-64 * BITPIX=-32 for OpenGL 3.3 * BITPIX=64 for OpenGL 3.3 * BITPIX=32 for OpenGL 3.3 * BITPIX=16 support for OpenGL 3.3 * BITPIX=8 for openGL >= 3.3 * Use HTML © instead of unicode symbol * Make home page URL clickable * Add using OpenGLPlan name to the About dialog * Add Qt version to the About dialog * Add fips version to the About dialog * Reimplement AbstractOpenGLPlan::draw() both for VAO supported and unsupported cases * Add initial implementation for AbstractOpenGLPlan::draw() * Drop unused signals from OpenGLPlane * Do not set OpenGL 3.0 and OpenGL 2.1 flags for OpenGL 3.3 * Set XDG_PREFIX according to CMAKE_INSTALL_PREFIX * Drop XDG_DATA_DIRS from find_path XDG_PREFIX * Return number of opened files from openFile() * Add Qt version status message for CMakeLists.txt * Update .travis.yml * Drop unused #include <QDebug> * Fix uninitialized variable in OpenGLFeatures * Use OpenGLPlanFactory in OpenGLWidget * Add initial implementation for OpenGLPlanFactory * Add initial implementation for resolveOpenGLPlan * Add initial implementation for *OpenGLPlan::satisfied() * Add initial implementation for OpenGLFeatures and OpenGLRequiredFeatures * Reword OpenGL context version requirement * Move hduMinMax() and insturmentalMinMax() from OpenGLTexture to OpenGLPlan * Add initial implementation AbstractOpenGLPlan::initialize() * Add initial implementation for OpenGLWidget::PlanInitializationError * Move OpenGLPlane to AbstractOpenGLPlan * Move OpenGLTexture to AbstractOpenGLPlan * Add initial implementation for AbstractOpenGLPlan::vertexShaderSourceCode() * Add initial implementation for AbstractOpenGLPlan::fragmentShaderSourceCode() * Add initial implementation for OpenGLWidget::PlanCreationError * Add implementation for AbstractOpenGLPlan::name() * Add initial implementation for AbstractOpenGLPlan * Add GitHub PR template * Drop redundant texture unbinding * Add setMVPUniform(), setCUniform(), setZUniform() helpers for OpenGLShaderProgram * Drop redundant texture binding from initializeGLObjects() * Refactor OpenGLTexture * Add implementation for FITSToInstrumental() and InstrumentalToFITS() * Add implementation for AbstractHeaderDataUnit::apply() * Refactor FITS::HeaderDataUnit * Refactor FITS::AbstractDataUnit hierarchy * Refactor FITS::HeaderUnit * Simplify DataUnitCreateHelper * Allow returning data from FITS::AbstractDataUnit::bitpixToType() * Drop extra setAttributeArray from paintGL() * Move uv_data to OpenGLPlane * Add initial implementation for OpenGLShaderProgram * Reimplement OpenGLWidget::initializeGLObjects::ShaderLoader to return shader string directly * Add support for returning data from AbstractDataUnit::apply() function * Add initial implementation for Utils::Result<> - Update to version 3.2.3: * Version 3.2.3 * Fix ScientificSpinBox text edition * Wrap in initializeGLObjects in setHDU by {make,done}Current() * Fix issue with level spin boxes for small absolute values * Fix MacOS build - Update to version 3.2.2: * Fix WidgetToFitsOpenGLTransform in vertical direction * Verson 3.2.2 - Update to version 3.2.1: * Remove dock widget shortcuts * Redo TestOpenGLPlane * Version 3.2.1 - Update to version 3.2.0: * Editorial changes in README.md * Initial implementation of scientific spin boxes * Update README.md * Use locale settings for spin box text * Override "step by" logic for scientific spin box * Set linear step for ScientificSpinBox * Changes for @matwey's review * Use raw pointers for spinbox_ and slider_ * Use raw pointers for min_level_ and max_level_ * Use raw pointers for button_group_ * Do deploy not only from master * Add clang 4 to .travis.yml * Put Utils::row_align into separate module * Reimplement Utils::row_align in a platform-independ way * Put byte swapping routines to separate module * Fix MS Visual Studio build * Drop cmake target INSTALL from .appveyor.yml * Add document icon and include it into macOS bundle * Set binary git attribute for icon files * Use mouse wheel for zoom in and zoom out * Prototypes of refresh and open in window actions * Use right macOS bundle location * Refactor OpenGLWidget * Reimplement FITS replacement via texture reloading * Use Release build type for Linux in .travis.yml * Use -Wall in .travis.yml * Fix -Wsign-compare in src/colormapwidget.cpp * Let compilers be extra verbose and pedantic * Fix extra ';' * Fix unused parameter 'pos' in src/levelswidget.cpp * Move Exception to Utils::Exception * Implement Utils::Optional<T> * Initial implementation of status bar * Align text in status bar * Add autorefresh * Return missed window title * Do not use VBO for vertex and UV data * Move spinbox classes to separate files * Add rotation dock widget * Add initial implementation for AbstractOpenGLTransform * Add initial implementation for OpenGLTransform and WidgetToFitsOpenGLTransform * Use OpenGLTransform in OpenGLWidget * Add initial implementation for OpenGLPlane * Update to MacOS 10.11 * Use OpenGLPlane instead of VertexCoordinates * Drop class OpenGLWidget::VertexCoordinates * Fix OpenGLPlane::planeRect() * Fix Fit to Window for rotated image * Initial implementation of level buttons * Replace strange button with cool check box * Add unit test for OpenGLPlane * Add unit test for WidgetToFitsOpenGLTransform * Use QTEST_GUILESS_MAIN instead of QTEST_MAIN * Drop unused #include <QDebug> * Fix const type qualifier on return type has no effect * Fix initialization order warning in rotationwidget * Fix unused parameter 'pos' warning * Fix unused parameter 'max' warning * Fix signed/unsigned comparison mismatch warning * Hold viewrect center during rotation * Initial implementation for FlipWidget * Initial implementation of flipping * Hold viewrect center while flipping * Bump CMakeLists.txt version to 3.2.0 - Update to version 3.1.1: + Fix issue with row alignment + Version 3.1.1 - Version 3.1.0 - Update to version 3.1.0: * Deploy .dmg to GitHub Releases * Use correct directive WORKING_DIRECTORY instead of WORKING_DIR * Add Copyrigth info in appropriate places * Windows: prepare installers using NSIS * Add artifact deployment for appveyor - Update to version 3.0.0+git20170818.4c649ce: * Show file selection dialog when opened without arguments * Add initial .appveyor.yml * Add Appveyor badge to README.md * Allow building fips for all platforms * Use MSVS specific byte-swapping routines * Define vbo_data[] as const GLfloat * Add Debug and Release build targets to .appveyor.yml * Emit pixelViewrectChanged (e.g. update bars) before redraw image * Add initial implementation for Application * Move startup logic to Application * Initial implementation for Instance * Create DMG via CPack * Add supported file types to Info.plist * Remove GLSL version specifier * Add file->open action * Fix QT URL in README.md * Check required Qt5 version in CMakeLists.txt * Use tabs instead of spaces in CMakeLists.txt * Allow multiple positional arguments in command line * Fix fit to window (again) * Adapt GLSL code to OpenGL ES * Drop setRenderableType(QSurfaceFormat::OpenGLES) * Add License to DMG * Add support of MacOS native file open event * Show file dialog on Mac on startup only if there are no files to look at * Add new menu bar actions * Add icon fot unpacked DMG * Use default package name * Implement color maps via 1D textures * Add gradient.fits test file * Move color value adjustment from shaders to OpenGLShaderUniforms - Update to version 3.0.0+git20170811.1d6ec33: * Return minimum and maximum values on big endian platform * Use correct initialization order in Visitor - Update to version 3.0.0+git20170811.6bfa07d: * Create LICENSE * Add level sliders (#14) * Do not swap bytes on big-endian systems * Add Palette Switcher (#15) * Add README.md * Set theme jekyll-theme-cayman * Create CNAME * Merge branch 'zoom' into master * Support of MacOS .app and .dmg building * Add version into Info.plist * Overwrite existing .dmg - Initial version
Comments 0