An open source reimplementation of the original XCom
OpenXcom is an open-source clone of the original UFO: Enemy Unknown (X-Com: UFO Defense in USA), licensed under the GPL and written in C++ / SDL.
The goal of the project is to bring back the tried and true feel of the original with none of the issues. All the same graphics, sound and gameplay with a brand new codebase written from scratch.
User is required to have original gamedata (possible to obtain from e.g. Steam) installed to ~/.local/share/openxcom/data/
- Sources inherited from project openSUSE:Leap:15.2
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osc -A https://api.opensuse.org checkout openSUSE:Leap:15.2:Update/openxcom && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
OpenXcom-1.0.0.1552426261.8a4b13d65.tar.xz | 0001582780 1.51 MB | |
_service | 0000000461 461 Bytes | |
openxcom.changes | 0000002895 2.83 KB | |
openxcom.spec | 0000003028 2.96 KB |
Latest Revision
Yuchen Lin (maxlin_factory)
accepted
request 777358
from
Tomáš Chvátal (scarabeus_iv)
(revision 15)
Sync with Tumbleweed version
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