Dust Racing
A tile-based, cross-platform 2D racing game written in Qt (C++) and OpenGL. Dust Racing comes with a Qt-based level editor for easy level creation. A separate engine, MiniCore, is used for physics modeling.
- Sources inherited from project openSUSE:Backports:SLE-15-SP4
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osc -A https://api.opensuse.org checkout openSUSE:Leap:15.4:ARM/dustrac && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
DustRacing2D-2.1.1.tar.gz | 0017392345 16.6 MB | |
dustrac.changes | 0000008094 7.9 KB | |
dustrac.spec | 0000002509 2.45 KB |
Latest Revision
Yuchen Lin (maxlin_factory)
accepted
request 935521
from
Ferdinand Thiessen (susnux)
(revision 2)
Include feature and bug fix updates of game packages in next openSUSE release. As games most commonly expected to be up-to-date.
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