A high performance realtime 3D engine
http://irrlicht.sourceforge.net/
The Irrlicht Engine is an open source high performance realtime 3D engine
written and usable in C++ and also available for .NET languages. It is
completely cross-platform, using D3D, OpenGL and its own software renderer,
and has all of the state-of-the-art features which can be found in
commercial 3d engines.
- Sources inherited from project openSUSE:Backports:SLE-15-SP4
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osc -A https://api.opensuse.org checkout openSUSE:Leap:15.4:Update/irrlicht && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
irrlicht-1.7.9.3629-config.patch | 0000001459 1.42 KB | |
irrlicht-1.8-directionlight.patch | 0000000606 606 Bytes | |
irrlicht-1.8.5.zip | 0021827696 20.8 MB | |
irrlicht.changes | 0000005543 5.41 KB | |
irrlicht.spec | 0000005544 5.41 KB |
Latest Revision
Yuchen Lin (maxlin_factory)
accepted
request 939322
from
Yuchen Lin (maxlin_factory)
(revision 2)
Automatically create request by update submitter. This is trying to update package to openSUSE:Backports:SLE-15-SP4 from openSUSE:Factory. Please review this change and decline it if Leap do not need it.
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