An open-source Zelda-like game engine
Solarus is an open-source Zelda-like game engine written in C++.
- Sources inherited from project openSUSE:Backports:SLE-15-SP4
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osc -A https://api.opensuse.org checkout openSUSE:Leap:15.4:Update/solarus && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000824 824 Bytes | |
solarus-1.6.5-ldl.patch | 0000000445 445 Bytes | |
solarus-1.6.5.obscpio | 0011296269 10.8 MB | |
solarus.changes | 0000012509 12.2 KB | |
solarus.obsinfo | 0000000097 97 Bytes | |
solarus.spec | 0000004366 4.26 KB |
Latest Revision
Lubos Kocman (lkocman-factory)
accepted
request 938609
from
Yuchen Lin (maxlin_factory)
(revision 2)
Automatically create request by update submitter. This is trying to update package to openSUSE:Backports:SLE-15-SP4 from openSUSE:Factory. Please review this change and decline it if Leap do not need it.
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