godot
Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.
- Sources inherited from project openSUSE:Backports:SLE-15-SP5
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osc -A https://api.opensuse.org checkout openSUSE:Leap:15.5:Update/godot && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
_constraints | 0000000393 393 Bytes | |
certs_fallback.patch | 0000002573 2.51 KB | |
godot-3.5.1-stable.tar.xz | 0024153448 23 MB | |
godot-3.5.1-stable.tar.xz.sha256 | 0000000092 92 Bytes | |
godot.changes | 0000044243 43.2 KB | |
godot.spec | 0000015485 15.1 KB | |
linker_pie_flag.patch | 0000001206 1.18 KB | |
tinyexr_thirdparty_upstream.patch | 0000000931 931 Bytes |
Latest Revision
Yuchen Lin (maxlin_factory)
accepted
request 1064930
from
Yuchen Lin (maxlin_factory)
(revision 2)
Automatically create request by update submitter.This is going to update package to openSUSE:Backports:SLE-15-SP5 from openSUSE:Factory.Please review this change and decline it if Leap do not need it.
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