Collection of video game music file emulators
http://code.google.com/p/game-music-emu/
Game_Music_Emu is a collection of video game music file emulators that support
the following formats and systems:
- AY: ZX Spectrum/Amstrad CPC
- GBS: Nintendo Game Boy
- GYM: Sega Genesis/Mega Drive
- HES: NEC TurboGrafx-16/PC Engine
- KSS: MSX Home Computer/other Z80 systems (doesn't support FM sound)
- NSF/NSFE: Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound)
- SAP: Atari systems using POKEY sound chip
- SPC: Super Nintendo/Super Famicom
- VGM/VGZ: Sega Master System/Mark III, Sega Genesis/Mega Drive,BBC Micro
- Developed at multimedia:libs
- Sources inherited from project openSUSE:Factory
-
3
derived packages
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout openSUSE:Leap:16.0:FactoryCandidates/libgme && cd $_
- Create Badge
Refresh
Refresh
Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000553 553 Bytes | |
_service:download_url:game-music-emu-0.5.5.tbz2 | 0000161954 158 KB | |
_service:set_version:libgme.spec | 0000004024 3.93 KB | |
baselibs.conf | 0000000008 8 Bytes | |
libgme-0.5.5-LIB_SUFFIX.patch | 0000000420 420 Bytes | |
libgme-0.5.5-pkg_config.patch | 0000002121 2.07 KB | |
libgme-0.5.5-symbol_visibility.patch | 0000018417 18 KB | |
libgme.changes | 0000000590 590 Bytes | |
libgme.spec | 0000004056 3.96 KB |
Revision 4 (latest revision is 19)
Sascha Peilicke (saschpe)
accepted
request 69504
from
Cristian Morales Vega (RedDwarf)
(revision 4)
- Update libgme-0.5.5-symbol_visibility.patch to not install headers for functions that are not exported. - Added 32bit compatibility libraries - Escaped macros in comments (fix for RPMLINT warning)
Comments 0