Naev
Naev is a 2D space trading and combat game, in a similar vein to Escape Velocity.
Naev is played from a top-down perspective, featuring fast-paced combat, many ships, a large variety of equipment and a large galaxy to explore. The game is highly open-ended, letting you proceed at your own pace.
- Developed at games
- Sources inherited from project openSUSE:Factory
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2
derived packages
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osc -A https://api.opensuse.org checkout openSUSE:Leap:16.0:FactoryCandidates/naev && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
_constraints | 0000000109 109 Bytes | |
naev-0.11.3-source.tar.xz | 0453755276 433 MB | |
naev.changes | 0000024806 24.2 KB | |
naev.spec | 0000003562 3.48 KB |
Revision 16 (latest revision is 18)
Ana Guerrero (anag+factory)
accepted
request 1142026
from
D B (dbuck)
(revision 16)
- Update to 0.11.3 * Don't run discovery event when in cinematic mode * Do a better job of updating old save autonav settings * Added more checks so tutorial messages don't appear in claimed systems * Fixed blinking not breaking stealth * Fixed auto-hail message colouring * Only do updates with positive delta ticks * Fixed cargo disappearing when buying a ship when over the cargo limit * Don't let the player trade ships when they have mission cargo * Fixed not being able to turn off point defense weapons * Fixed Za'lek drone bay being cheaper than the mini-bay * Flicker drives can not be stacked and are mutually exclusive with other blink drives * Decreased Nexus Drill Lance mining malus from -80% to -15% * Increased all mining yields by roughly 5 times * sciencegonewrong/02_sciwrong: make the drones not hostile to other factions * neutral/baron_comm: fixed trivial warning when trying to clean up baron comm event * neutral/wastedump: fixed getting rid of cargo while landed * Translation updates (forwarded request 1142000 from Kieltux)
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