An open-source Zelda-like game engine
Solarus is an open-source Zelda-like game engine written in C++.
- Developed at games
- Sources inherited from project openSUSE:Factory
-
1
derived packages
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Checkout Package
osc -A https://api.opensuse.org checkout openSUSE:Leap:16.0:FactoryCandidates/solarus && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000824 824 Bytes | |
solarus-1.6.5-ldl.patch | 0000000445 445 Bytes | |
solarus-1.6.5.obscpio | 0011296269 10.8 MB | |
solarus.changes | 0000012509 12.2 KB | |
solarus.obsinfo | 0000000097 97 Bytes | |
solarus.spec | 0000004366 4.26 KB |
Latest Revision
Dominique Leuenberger (dimstar_suse)
accepted
request 884254
from
Antoine Belvire (1Antoine1)
(revision 12)
- Remove compatibility bits for openSUSE Leap < 15.2.
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