Visualisation Toolkit for 3D Computer Graphics

Edit Package vtk

The Visualization ToolKit (VTK) is an open source, freely available software
system for 3D computer graphics, image processing, and visualization used by
thousands of researchers and developers around the world. VTK consists of a C++
class library, and several interpreted interface layers including Tcl/Tk, Java,
and Python.

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Source Files
Filename Size Changed
VTK-8.0.1.tar.gz 0030870396 29.4 MB
_constraints 0000000120 120 Bytes
pre_checkin.sh 0000000168 168 Bytes
vtk-Rinterface-uintptr_t.patch 0000001156 1.13 KB
vtk-compat_gl-rpmlintrc 0000000537 537 Bytes
vtk-compat_gl.changes 0000019166 18.7 KB
vtk-compat_gl.spec 0000013921 13.6 KB
vtk-fix-file-contains-date-time.patch 0000000516 516 Bytes
vtk-rpmlintrc 0000000537 537 Bytes
vtk.changes 0000019166 18.7 KB
vtk.spec 0000013921 13.6 KB
Revision 28 (latest revision is 62)
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 523056 from Atri Bhattacharya's avatar Atri Bhattacharya (badshah400) (revision 28)
- Update to version 8.0.1:  
  * Fix QVTKOpenGLWidget rendering issues on Windows machines with
    certain Intel graphics chips. This was a significant issue
    that broke all rendering and resulted in a black screen.
  * Fix data array range caching per finite component which would
    otherwise cause considerable slow-downs when using data
    arrays.
  * Fix button and slider widgets to work in multi-viewport render
    windows. Without this change the widgets would either be
    placed in the wrong viewport or be non-interactive completely.
  * Fix image XY sampling in the volume mapper when depth peeling
    is enabled.
  * Fix z-fighting issues with dual depth peeling between two
    layers of geometry that are too close.
  * Fix crash when reparenting the QVTKWidget to a different
    window. The application would crash due to lack of OpenGL
    resources for the reparented widget.
- Update to version 8.0.1:  
  * Fix QVTKOpenGLWidget rendering issues on Windows machines with
    certain Intel graphics chips. This was a significant issue
    that broke all rendering and resulted in a black screen.
  * Fix data array range caching per finite component which would
    otherwise cause considerable slow-downs when using data
    arrays.
  * Fix button and slider widgets to work in multi-viewport render
    windows. Without this change the widgets would either be
    placed in the wrong viewport or be non-interactive completely.
  * Fix image XY sampling in the volume mapper when depth peeling
    is enabled.
  * Fix z-fighting issues with dual depth peeling between two
    layers of geometry that are too close.
  * Fix crash when reparenting the QVTKWidget to a different
    window. The application would crash due to lack of OpenGL
    resources for the reparented widget.
Comments 3


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