System for rendering interactive 3-D graphics

Edit Package Mesa

Mesa is a 3-D graphics library with an API which is very similar to
that of OpenGL.* To the extent that Mesa utilizes the OpenGL command
syntax or state machine, it is being used with authorization from
Silicon Graphics, Inc.(SGI). However, the author does not possess an
OpenGL license from SGI, and makes no claim that Mesa is in any way a
compatible replacement for OpenGL or associated with SGI. Those who
want a licensed implementation of OpenGL should contact a licensed
vendor.

Please do not refer to the library as MesaGL (for legal reasons). It's
just Mesa or The Mesa 3-D graphics library.

* OpenGL is a trademark of Silicon Graphics Incorporated.

Refresh
Refresh
Source Files
Filename Size Changed
Mesa-rpmlintrc 0000000074 74 Bytes
Mesa.changes 0000133594 130 KB
Mesa.keyring 0000003100 3.03 KB
Mesa.spec 0000027214 26.6 KB
README.updates 0000000413 413 Bytes
U_i965-Remove-early-release-of-DRI2-miptree.patch 0000001373 1.34 KB
baselibs.conf 0000002305 2.25 KB
manual-pages.tar.bz2 0000137685 134 KB
mesa-11.0.2.tar.xz 0007263112 6.93 MB
mesa-11.0.2.tar.xz.sig 0000000543 543 Bytes
n_Fixed-build-against-wayland-1.2.1.patch 0000001625 1.59 KB
u_Fix-crash-in-swrast-when-setting-a-texture-for-a-pix.patch 0000001803 1.76 KB
u_mesa-8.0-llvmpipe-shmget.patch 0000006509 6.36 KB
u_mesa-8.0.1-fix-16bpp.patch 0000002362 2.31 KB
Revision 5 (latest revision is 6)
Stephan Kulow's avatar Stephan Kulow (coolo) accepted request 335906 from Stefan Dirsch's avatar Stefan Dirsch (sndirsch) (revision 5)
- Update to 11.0.2
  * This is a emergency release which covers the final dEQP
    regressions introduced in the 11.0 development cycle.

- update upstream status:
  * remove n_i965-Remove-early-release-of-DRI2-miptree.patch
  * add U_i965-Remove-early-release-of-DRI2-miptree.patch

- Update to 11.0.1
  * i965/vec4: Fix saturation errors when coalescing registers
  * i965/vec4_nir: Load constants as integers
  * meta: Abort meta pbo path if TexSubImage need signed unsigned 
    conversion
  * docs: add sha256 checksums for 11.0.0
  * Update version to 11.0.1
  * docs: add release notes for 11.0.1
  * mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default 
    framebuffer.
  * t_dd_dmatmp: Make "count" actually be the count
  * t_dd_dmatmp: Clean up improper code formatting from previous 
    patch
  * t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere
  * t_dd_dmatmp: Pull out common 'count -= count & 3' code
  * t_dd_dmatmp: Use addition instead of subtraction in loop 
    bounds
  * st/mesa: avoid integer overflows with buffers >= 512MB
  * nv50, nvc0: fix max texture buffer size to 128M elements
  * freedreno/a3xx: fix blending of L8 format
  * nv50,nvc0: detect underlying resource changes and update tic
  * nv50,nvc0: flush texture cache in presence of coherent bufs
  * radeonsi: load fmask ptr relative to the resources array
  * nir: Fix a bunch of ralloc parenting errors
  * i965/vec4: Don't reswizzle hardware registers
  * configure.ac: Add support to enable read-only text segment on 
    x86.
  * gbm: convert gbm bo format to fourcc format on dma-buf import
  * mesa: fix errors when reading depth with glReadPixels
  * i965: fix textureGrad for cubemaps
  * mesa: Fix texture compression on big-endian systems
Comments 0
openSUSE Build Service is sponsored by