A 2D Physics Engine for Games
http://box2d.org
Box2D is an open source C++ engine for simulating rigid bodies in 2D. Box2D is developed by Erin Catto and has the zlib license. While the zlib license does not require acknowledgement, we encourage you to give credit to Box2D in your product.
- Sources inherited from project openSUSE:Leap:42.2
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osc -A https://api.opensuse.org checkout openSUSE:Leap:42.2:Ports/Box2D && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
Box2D-2.3.1.tar.gz | 0001553222 1.48 MB | |
Box2D-fix-version-2.3.1.patch | 0000000368 368 Bytes | |
Box2D.changes | 0000001286 1.26 KB | |
Box2D.spec | 0000003136 3.06 KB | |
baselibs.conf | 0000000029 29 Bytes |
Latest Revision
Ludwig Nussel (lnussel)
committed
(revision 2)
vrev freeze
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