MyGUI
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- Developed at games
- Sources inherited from project openSUSE:Factory
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Source Files
Filename | Size | Changed |
---|---|---|
MyGUI-gcc47-visibility.patch | 0000000545 545 Bytes | |
MyGUI-libCommon-fixup.patch | 0000000470 470 Bytes | |
MyGUI-lib_suffix.patch | 0000002614 2.55 KB | |
MyGUI.changes | 0000006532 6.38 KB | |
MyGUI.png | 0000002448 2.39 KB | |
MyGUI.spec | 0000009584 9.36 KB | |
MyGUI3.4.0.tar.gz | 0022391483 21.4 MB | |
_constraints | 0000000155 155 Bytes |
Revision 4 (latest revision is 9)
Dominique Leuenberger (dimstar_suse)
accepted
request 789520
from
Ferdinand Thiessen (susnux)
(revision 4)
- Run spec-cleaner - Update to 3.4: * Added LanguageManager::getLanguages * Fix lost key focus event not being triggered sometimes * Fix inconsistency: _riseMouseButtonMove was using Layer coordinates (most of the time). _riseMouseButtonReleased/Pressed were using absolute coordinates. * Other InputManager events fixes. * Cleaner and much faster logic for adding and removing render items (it was the performance bottleneck when working with many items on screen). * ScrollBar: Fixed wrong tracking area bug. * Button: make Button with key focus (can be set only manually through code) have highlighted state. * ItemBox: add possibility to not update ItemBox content when working with items (huge speed boost, when adding/removing many in single frame) * EditText: add support for alpha in text and text shadow colours (multiplied with widget's alpha). * ItemBox: add options to hide ItemBox scroll bars (same as for ScrollView and EditBox). * MultiListBox: slightly advanced and more flexible custom compare function. * EditBox: add Ctrl+Left/Right hotkey support (moves cursor to next word). * MultiListBox: add eventNotifyItem. * OpenGL3Platform: Added new rendering platform. * OpenGLESPlatform: Added new rendering platform. * Emscripten support (works for Ogre and all OpenGL platforms). * OgrePlatform: Many minor build-related fixes and imrovements, including newer Ogre support and better CMake scripts. * OpenGL3: Fixed application window resizing in editors and demos. * All platforms: Fix possible stack overflow in ***DataManager::getDataPath. * All platforms: better VertexBuffer reallocation strategy for all platforms (in ::lock call, not in ::setVertexCount). * All platforms: Various minor fixes and code cleanup. * ResourceManualFont: Added setTexture. * ResourceTrueTypeFont: Optimize TrueTupeFont render speed (half getGlyphInfo search time). * ResourceTrueTypeFont: Remove no longer needed freetype bytecode bug fix. * LayoutEditor: Fixed "[DEFAULT]" value not being handles properly (was colored white in ComboBox, was saved in layout). * LayoutEditor: Other minor fixes and improvements. * Added SDL2 support. * Switched to C++11: various related code improvements and cleanups. - Rebase patches: * MyGUI-lib_suffix.patch * MyGUI-gcc47-visibility.patch * MyGUI-libCommon-fixup.patch - Drop obsolete patch: MyGUI-freetype2-include.patch
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