mingw32-libvsg

Edit Package mingw32-libvsg

VulkanSceneGraph (VSG), is a modern, cross platform, high performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17, and follows the CppCoreGuidlines and FOSS Best Practices. The source code is published under the MIT License.

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Source Files
Filename Size Changed
VulkanSceneGraph-1.0.8.tar.xz 0000521372 509 KB
_constraints 0000000370 370 Bytes
_service 0000000962 962 Bytes
glslang-20230222+git.e4075496.tar.xz 0002000744 1.91 MB
mingw32-libvsg.changes 0000002265 2.21 KB
mingw32-libvsg.spec 0000003974 3.88 KB
Revision 1 (latest revision is 3)
Jan Engelhardt's avatar Jan Engelhardt (jengelh) accepted request 1102007 from Ralf Habacker's avatar Ralf Habacker (rhabacker) (revision 1)
- MinGW32 port of VulkanSceneGraph
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