mingw32-libvsg

Edit Package mingw32-libvsg

VulkanSceneGraph (VSG), is a modern, cross platform, high performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17, and follows the CppCoreGuidlines and FOSS Best Practices. The source code is published under the MIT License.

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Source Files
Filename Size Changed
VulkanSceneGraph-1.0.9.tar.xz 0000523308 511 KB
_constraints 0000000370 370 Bytes
_service 0000000962 962 Bytes
glslang-20230222+git.e4075496.tar.xz 0002000744 1.91 MB
mingw32-libvsg.changes 0000002577 2.52 KB
mingw32-libvsg.spec 0000003920 3.83 KB
Revision 2 (latest revision is 3)
Ralf Habacker's avatar Ralf Habacker (rhabacker) accepted request 1111766 from Ralf Habacker's avatar Ralf Habacker (rhabacker) (revision 2)
- Update to version 1.0.9
  * See https://github.com/vsg-dev/VulkanSceneGraph/releases/tag/v1.0.9
    for release info
  * Remove usage of -n for the development package
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