Sign Up
Log In
Log In
or
Sign Up
Places
All Projects
Status Monitor
Collapse sidebar
games
exult
exult.spec
Overview
Repositories
Revisions
Requests
Users
Attributes
Meta
File exult.spec of Package exult
# # spec file for package exult # # Copyright (c) 2024 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # Name: exult Version: 1.10 Release: 0 Summary: Open source Ultima 7 RPG game engine License: GPL-2.0-only Group: Amusements/Games/RPG #Git-Clone: https://github.com/exult/exult.git URL: https://exult.info/ Source: https://github.com/exult/exult/archive/v%{version}.tar.gz#/%{name}-%{version}.tar.gz BuildRequires: autoconf BuildRequires: autoconf-archive BuildRequires: automake BuildRequires: fdupes BuildRequires: libtool BuildRequires: pkgconfig BuildRequires: update-desktop-files BuildRequires: pkgconfig(fluidsynth) BuildRequires: pkgconfig(freetype2) BuildRequires: pkgconfig(gtk+-3.0) >= 3.16 BuildRequires: pkgconfig(icu-uc) BuildRequires: pkgconfig(libpng) BuildRequires: pkgconfig(ogg) >= 1.0 BuildRequires: pkgconfig(sdl2) >= 2.0.16 BuildRequires: pkgconfig(vorbis) >= 1.0.1 BuildRequires: pkgconfig(vorbisfile) %if 0%{?sle_version} >= 150500 && 0%{?sle_version} < 160000 && 0%{?is_opensuse} BuildRequires: gcc12 BuildRequires: gcc12-c++ %else BuildRequires: gcc-c++ %endif %description Exult: an implementation of the Ultima VII engine for modern Operating Systems. %package studio Summary: Tools for editing and viewing exult games Group: Amusements/Games/RPG Requires: %{name} = %{version} %description studio expack - Command line tool for creating and extracting Flex (.flx) files. Flex files are used by Ultima 7 to store most of its data. splitshp - Command line tool to take a multi-frame shp file and split it into its individual frames. shp2pcx - Command line tool to convert shp files to pcx format; the shp files can be extracted using expack. ucxt - Tool to translate usecode back into `human readable', roughly assembly like code. The output can be presented in a variety of different format, including one which will, later, have a suitable compiler back into usecode. ucc - A usecode compiler. exult_studio - An editor for games using the Exult engine. %prep %setup -q %build %if 0%{?sle_version} >= 150500 && 0%{?sle_version} < 160000 && 0%{?is_opensuse} export CC="gcc-12" export CXX="g++-12" %endif autoreconf -fiv %configure \ --docdir=%{_docdir}/%{name} \ --with-icondir=%{_datadir}/pixmaps/ \ --enable-exult-studio %make_build %install %make_install %fdupes -s %{buildroot}%{_datadir}/exult/estudio %files %license COPYING %doc AUTHORS ChangeLog NEWS README FAQ %{_docdir}/exult/ %{_bindir}/exult %dir %{_datadir}/exult %{_datadir}/exult/exult_bg.flx %{_datadir}/exult/exult_si.flx %{_datadir}/exult/exult.flx %{_datadir}/exult/midisfx.flx %{_datadir}/pixmaps/exult.png %{_mandir}/man6/exult.6%{?ext_man} %{_datadir}/applications/exult.desktop %files studio %{_bindir}/expack %{_bindir}/cmanip %{_bindir}/mklink %{_bindir}/rip %{_bindir}/shp2pcx %{_bindir}/splitshp %{_bindir}/textpack %{_bindir}/ucxt %{_bindir}/wuc %{_bindir}/exult_studio %{_bindir}/ipack %{_bindir}/u7voice2syx %dir %{_datadir}/exult/estudio/ %dir %{_datadir}/exult/estudio/new %{_datadir}/exult/estudio/new/avatar_data.txt %{_datadir}/exult/estudio/new/blends.dat %{_datadir}/exult/estudio/new/combos.flx %{_datadir}/exult/estudio/new/faces.vga %{_datadir}/exult/estudio/new/fonts.vga %{_datadir}/exult/estudio/new/gumps.vga %{_datadir}/exult/estudio/new/palettes.flx %{_datadir}/exult/estudio/new/paperdol.vga %{_datadir}/exult/estudio/new/pointers.shp %{_datadir}/exult/estudio/new/shapes.vga %{_datadir}/exult/estudio/new/sprites.vga %{_datadir}/exult/estudio/new/text.flx %{_datadir}/exult/exult_studio.glade %{_datadir}/exult/u7bgintrinsics.data %{_datadir}/exult/u7misc.data %{_datadir}/exult/u7opcodes.data %{_datadir}/exult/u7sibetaintrinsics.data %{_datadir}/exult/u7siintrinsics.data %{_mandir}/man1/expack.1%{?ext_man} %{_mandir}/man1/exult_studio.1%{?ext_man} %{_mandir}/man1/ipack.1%{?ext_man} %{_mandir}/man1/shp2pcx.1%{?ext_man} %{_mandir}/man1/splitshp.1%{?ext_man} %{_mandir}/man1/textpack.1%{?ext_man} %{_mandir}/man1/ucc.1%{?ext_man} %changelog
Locations
Projects
Search
Status Monitor
Help
OpenBuildService.org
Documentation
API Documentation
Code of Conduct
Contact
Support
@OBShq
Terms
openSUSE Build Service is sponsored by
The Open Build Service is an
openSUSE project
.
Sign Up
Log In
Places
Places
All Projects
Status Monitor