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File gemrb.changes of Package gemrb
------------------------------------------------------------------- Sun Jul 14 16:04:36 UTC 2024 - Carsten Ziepke <kieltux@gmail.com> - Update to 0.9.3 * New features: + full i18n (language) support, custom journal entries + chunking approximation + BMP v3 and v5 support + small test suite, tracy support + iwd2 identification variants and speed data + nwn-for-bg2 compatibility * Improved features: + area music, creature & area sounds + colored logging, pathfinding, drawing + ee compat, effects, modals, projectiles, familiars + iwd2 & pst worldmap + switched to c++14, build system + bugfixes - update BuildRequires ------------------------------------------------------------------- Wed Oct 18 17:02:45 UTC 2023 - Dirk Stöcker <github@dstoecker.de> - update to 0.9.2 * optional CapFPS, GameLanguagePath and GameMoviesPath keys have been added to the sample configs ------------------------------------------------------------------- Fri Dec 9 05:38:07 UTC 2022 - Steve Kowalik <steven.kowalik@suse.com> - Change shebang of a shipped script to use Python 3. ------------------------------------------------------------------- Wed Dec 7 08:36:00 UTC 2022 - Steve Kowalik <steven.kowalik@suse.com> - Update to 0.9.1.1: * New features: + faster loading and saving, faster OpenGL rendering + basic resolution independence + python3 support + arbitrary window dragging support + improved debug console + subtitle support for BIK videos + gameplay content for the demo + Heart of Fury support + SDLAudio caching and volume control + PlayStation Vita port + simpler invocation, AppImage packages * Improved features: + unicode support (iconv not optional any more!) + window management, drawing and input handling + performance: SDL2 video playback, general and text rendering + smoother movement animations, demo + lightning bolts, iwd2 stealth, iwd effects, pst levelup + scripting, audio backends, logging + build system, portability and performance improvements + externalized summoning limit, trap limit, narration text speed - Switch BuildRequires to Python 3 - Add patch link-ptread-core-explicitly.patch: * Link gemrb_core against the threading library explicitly. ------------------------------------------------------------------- Mon Aug 24 14:30:44 UTC 2020 - Ondřej Súkup <mimi.vx@gmail.com> - update to 0.8.7 * new smarter pathfinder with bumping support * animal taming, iwd2 hardcoded saving throw bonuses * vcpkg and out-of-the box msvc support * non-ascii data filename support * switched to c++11 and cmake 3.1 as a minimum ------------------------------------------------------------------- Sat Jan 18 09:50:59 UTC 2020 - Jaka Kranjc <registracije+factory@lynxlynx.info> - update to 0.8.6 - use the main renderer while the OpenGL one remains experimental * new features: - more audio, especially in bg1 and pst - sndchann.2da support - using bags in stores, NPC breaking points, worldmap travel in pst * improved features: - better megamod and detectable spells compatibility - iwd2 and pst levelup, infopoints, gui feedback, dualclassing, ranges - verbal constants, (tobex) opcodes, falling, paperdolls, projectiles - pst area animations, multipalette animations - bugfixes ------------------------------------------------------------------- Fri Aug 31 06:30:59 UTC 2018 - Ondřej Súkup <mimi.vx@gmail.com> - use OpenGL GLVND driver - install libgemrb_core directly to %{_libdir} ------------------------------------------------------------------- Fri Dec 8 22:21:47 UTC 2017 - mimi.vx@gmail.com - update to 0.8.5 - use SDL2 and enable openGL support * new features: - SDL2 resolution-independent window scaling, environmental audio - regeneration during sleep, time dilation - iwd2 ability stacking, iwd ZZ* weapon bonuses - portrait.2da handling, avatar shadows, dialogF.tlk handling * impoved features: - infravision - better compatibility with bgt, 10pp, ia, kelsey, dr - sdl2 input, mouse scrolling, opengl driver - iwd2 cg&lu, item (un)usability, avatar sizes, permanent clabs - ambients, verbal constants, random walk, walk sounds - bugfixes ------------------------------------------------------------------- Thu Sep 29 13:35:47 UTC 2016 - jengelh@inai.de - Trim redundant words from description. Remove unnecessary ldconfig call (no direct shared libs) ------------------------------------------------------------------- Mon Jun 20 07:00:38 UTC 2016 - mimi.vx@gmail.com - update to 0.8.4 * New features: - pst should be roughly completable - iwd2 level-up, concealment, hardcoded clabs, tracking - ToBEx simplified "concentration" option, spontaneous casting for everyone - bg1, iwd2, (pst) casting sounds * Improved features: - iwd2 spells (shapes, songs, crossclass mixing, learning), action bar - lots of pst details and annoyances - stores, dialogs, scripts, iwd and pst effects - bugfixes ------------------------------------------------------------------- Wed Dec 30 11:25:42 UTC 2015 - mailaender@opensuse.org - update to version 0.8.3.1 ------------------------------------------------------------------- Sun Aug 25 17:07:01 UTC 2013 - mailaender@opensuse.org - initial packaging
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