Sign Up
Log In
Log In
or
Sign Up
Places
All Projects
Status Monitor
Collapse sidebar
Please login to access the resource
home:dgarcia:staging
Box2D
Box2D.spec
Overview
Repositories
Revisions
Requests
Users
Attributes
Meta
File Box2D.spec of Package Box2D
# # spec file for package Box2D # # Copyright (c) 2021 SUSE LLC # Copyright (c) 2012 Adam Mizerski <adam@mizerski.pl> # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # %define major 2 %define libname libbox2d Name: Box2D Version: 2.4.1 Release: 0 Summary: A 2D Physics Engine for Games License: MIT Group: Development/Libraries/C and C++ URL: https://box2d.org/ Source0: https://github.com/erincatto/box2d/archive/v%{version}.tar.gz#/box2d-%{version}.tar.gz Source1: baselibs.conf BuildRequires: cmake >= 3 BuildRequires: gcc-c++ BuildRequires: glew-devel BuildRequires: libX11-devel BuildRequires: libXcursor-devel BuildRequires: libXi-devel BuildRequires: libXinerama-devel BuildRequires: libXrandr-devel BuildRequires: libglfw-devel %description Box2D is an open source C++ engine for simulating rigid bodies in 2D. %package -n %{libname}%{major} Summary: A 2D Physics Engine for Games Group: System/Libraries %description -n %{libname}%{major} Box2D is an open source C++ engine for simulating rigid bodies in 2D. %package -n %{libname}-devel Summary: A 2D Physics Engine for Games Group: Development/Libraries/C and C++ Requires: %{libname}%{major} = %{version} %description -n %{libname}-devel Box2D is an open source C++ engine for simulating rigid bodies in 2D. %prep %setup -q -n box2d-%{version} %build %cmake \ -DBOX2D_BUILD_UNIT_TESTS=OFF %make_build %install %cmake_install %post -n %{libname}%{major} -p /sbin/ldconfig %postun -n %{libname}%{major} -p /sbin/ldconfig %files -n %{libname}%{major} %license LICENSE %doc README.md %{_libdir}/%{libname}.so.%{major} %{_libdir}/%{libname}.so.%{version} %files -n %{libname}-devel %{_includedir}/box2d %{_libdir}/%{libname}.so %{_libdir}/cmake/box2d %changelog
Locations
Projects
Search
Status Monitor
Help
OpenBuildService.org
Documentation
API Documentation
Code of Conduct
Contact
Support
@OBShq
Terms
openSUSE Build Service is sponsored by
The Open Build Service is an
openSUSE project
.
Sign Up
Log In
Places
Places
All Projects
Status Monitor