A 2D Physics Engine for Games
http://box2d.org
Box2D is an open source C++ engine for simulating rigid bodies in 2D. Box2D is developed by Erin Catto and has the zlib license. While the zlib license does not require acknowledgement, we encourage you to give credit to Box2D in your product.
- Sources inherited from project openSUSE:Factory:Rings:1-MinimalX
- Links to openSUSE:Factory / Box2D
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osc -A https://api.opensuse.org checkout home:dgarcia:staging/Box2D && cd $_
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Source Files (show unmerged sources)
Filename | Size | Changed |
---|---|---|
Box2D.changes | 0000003876 3.79 KB | |
Box2D.spec | 0000002435 2.38 KB | |
baselibs.conf | 0000000025 25 Bytes | |
box2d-2.4.1.tar.gz | 0001224516 1.17 MB |
Latest Revision
Dominique Leuenberger (dimstar_suse)
committed
(revision 1)
Comments 0