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openSUSE:Backports:SLE-15-SP4:RebuildFactoryUpdates
openxcom
openxcom.spec
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File openxcom.spec of Package openxcom
# # spec file for package openxcom # # Copyright (c) 2020 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # Name: openxcom Version: 1.0.0.1615230250.adb97235b Release: 0 Summary: An open source reimplementation of the original X-Com game License: GPL-3.0-only URL: https://openxcom.org/ Source: OpenXcom-%{version}.tar.xz BuildRequires: cmake BuildRequires: dos2unix BuildRequires: gcc-c++ BuildRequires: hicolor-icon-theme BuildRequires: pkgconfig BuildRequires: pkgconfig(SDL_gfx) BuildRequires: pkgconfig(SDL_image) BuildRequires: pkgconfig(SDL_mixer) BuildRequires: pkgconfig(gl) BuildRequires: pkgconfig(sdl) BuildRequires: pkgconfig(yaml-cpp) >= 0.5 Obsoletes: %{name}-doc %description OpenXcom is an open-source clone of the original UFO: Enemy Unknown (X-Com: UFO Defense in USA), licensed under the GPL and written in C++ / SDL. The goal of the project is to bring back the tried and true feel of the original with none of the issues. All the same graphics, sound and gameplay with a brand new codebase written from scratch. User is required to have original gamedata (possible to obtain from e.g. Steam) installed to ~/.local/share/openxcom/data/ %prep %setup -q -n OpenXcom-%{version} dos2unix *.txt %build %cmake %cmake_build %install %cmake_install rm %{buildroot}/usr/man/man6/openxcom.6 %files %license LICENSE.txt %doc README.md CHANGELOG.txt %{_datadir}/applications/openxcom.desktop %{_datadir}/icons/hicolor/*/apps/openxcom.* %{_datadir}/%{name}/ %{_bindir}/%{name} %changelog
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