Overview

Request 1039292 accepted

- Update to version 0.6.1+0:
* Fix the capi deps
* Revert "x86: Disable 8x16 16bpc inverse transforms for SSE4.1"
* inverse_transform_add: Align to dav1d EOB convention
* x86: Disable 8x16 16bpc inverse transforms for SSE4.1
* CI: Fix up deploy workflow
* Add C API for level.
* Add level to API and CLI.
* CI: Correct format of target_cpu for x86_64 in deploy workflow
* Produced optimized binary versions from CI
* Write level stored in sequence struct.
* Bump actions/download-artifact from 2 to 3
* Bump actions/upload-artifact from 2 to 3
* Bump actions/cache from 2 to 3
* Update deps
* Update cargo-c binaries url
* Add Dependabot configuration for GitHub Actions updates
* tests: Add three-pass encode with target bitrate
* Add SIMD helpers to speed up Rust get_sad (#3050)
* Replace last 16x4 and 4x16 avx2 hbd satd intrinsics with asm (#3051)
* x86: Add AVX2 HBD SATD asm for 8x8-transformed blocks (#3048)
* Bump minimum rustc to 1.60, required by clap 4
* Update clap to 4.0
* Remove unused regex dependency
* Cleanup log level parsing
* Replace actions-rs/toolchain with dtolnay/rust-toolchain
* Remove action-rs/cargo
* rate: Retire and separate TwoPassOutParams
* rate: Estimate target quantizer on first pass
* segmentation: Reset min_segment on data update
* Replace AVX2 HBD SATD intrinsics with ASM, for some block sizes (#3039)
* Remove arrayref dependency
* Fix new clippy lints
* Move v_frame to its own repository
* Add scales and segment thresholds to dump_lookahead_data
* Fix UB in pred_max test
* Delete build.sh
* bin: Admit more than 2 encoder passes
* Create new speed level 8, drop level 7
* Keep the version line compatible with 0.5
* Add back shorthand for `--verbose` and `--quiet` (#3022)
* Mention cargo-criterion
* Bump criterion version
* Update to criterion non-deprecated api
* Prepare for 0.6.0 release
* bin: Bring --photon-noise out from under unstable feature
* Update guide on how to produce target-specific builds
* CI: Deploy rav1e-ch binary tuned for modern x86_64
* build: Handle absent CARGO_CFG_TARGET_FEATURE
* Calculate geometric mean for DistortionScale::inv_mean()
* Convert plane-level distortion scales to fixed-point
* Expand precision of DistortionScale to Q14
* Preserve intermediate precision in get_weighted_sse
* Add DistortionScale::blog64()
* Bump several dependencies
* Remove duplicated constants
* Remove aq_strength configuration
* logexp: Correct integer part in blog32_q11
* logexp: Correct rounding bias in blog32_q11
* Fix new clippy lints from Rust nightly (#3006)
* Use approximate binary log in Q11 for segmentation_optimize
* Add polynomial approximations of a binary exponential and logarithm.
* segmentation: Avoid reallocation in collect::>()
* logexp: Add a fixed-point binary log in Q24 for u32 to i32
* logexp: Rewrite blog64 so that it is const
* rate: Pivot to util::logexp functions
* logexp: Add assertion for q57 input range
* logexp: Add binary exponential in Q24 format, saturated to 47 bits.
* logexp: Add conversions between 64-bit Q57 and 32-bit Q24.
* logexp: Add tests for bexp64 and blog64
* logexp: Add 64-bit binary exponentiation and logarithm in Q57.
* kmeans: Split k-independent inner loop into its own function
* kmeans: Tidy up all but the inner loop
* segmentation: Change precision of log(scale) to Q23
* Add missing code for segmentation with --tune Psnr
* Derive segments by k-means of spatiotemporal scales
* Add an implementation for k-means
* Remove vergen and use built to provide the same information
* Updating QUALITY_&_SPEED_FEATURES document in regards to libaom
* Adjust chroma offsets for frame-mean spatiotemporal scale
* Compute segmentation map thresholds from the offsets
* Implement From for DistortionScale
* Use fixed-sized array in luma/chroma pred mode counts (#2989)
* Add T.35 metadata C API.
* Bump console + dav1d-sys + system-deps
* CI: Pull in dev packages from Ubuntu Kinetic
* Implement SegmentationLevel::Full again
* segmentation: Limit minimum segment to avoid lossless mode
* Use spatiotemporal scales relative to frame mean
* Clean up encode_partition_topdown() (#2984)
* CI: Fix clippy:borrow_deref_ref warnings
* CI: Fix clippy::manual_range_contains warnings
* CI: Fix clippy::derive_partial_eq_without_eq warnings
* Fix aarch64 satd compilation on gcc
* Remove always-true if statement in encode_partition_topdown() (#2980)
* Add aarch64 NEON 8-bit SATD assembly for 4x4-transformed block sizes (#2972)
* Retune constants for ssim_boost
* Add enhanced version info
* Add T.35 metadata support.
* Simplify badges in README
* Remove travis badge
* CI: Switch to codecov
* CI: Do not consider crates directory for code coverage
* Stabilize the --film-grain-table parameter
* Compute segmentation offsets dynamically
* CI: macos-11 is the latest version
* CI: Update checkout action to v3
* CI: Remove if construct to skip CI
* Remove unused .travis CI
* Remove unmaintained gitlab CI
* CI: Remove default linker paths on Windows
* CI: Deploy rav1e-ch in a new job
* CI: Improve Windows toolchains
* Optimize `BlockSize::from_width_and_height_opt`
* Use external crate for grain table generation and parsing
* Optimize write_uleb128 function
* ci: Use release-no-lto profile for gnu deploy on Windows
* Add a release-no-lto profile
* Avoid taking ownership of Arc> in scenechange API (#2958)
* Disable undocumented_unsafe_blocks lint due to false positive regression
* Rewrite argument parsing to use Clap's derives
* Reuse plane allocations in estimate_intra_costs (#2957)
* Use a RwLock in frame_me_stats
* Replace as_tile_state_mut with a an apply function
* Simplify full_pixel_me
* Simplify the tile iterator
* Simplify the lifetime
* Move TileStateMut::enc_stats where is used
* Do not double collect the stats
* Simplify the tiler lifetimes
* Reuse me stats for lookahead
* Merge estimate_motion and motion_estimation into one function
* x86: Fix relocations in `sad_plane`
* Bump versions of aom and dav1d in CI (#2953)
* x86: Reduce code size in 8-bit film grain AVX-512 asm
* x86: Add high bit-depth film grain AVX-512 (Ice Lake) asm
* arm: Only produce the PAC/BTI .note section when targeting ELF
* arm: Add comments to #endif and #else in nonobvious cases
* arm: itx: Do clipping in all narrowing downshifts
* x86: Add 8-bit film grain AVX-512 (Ice Lake) asm
* build: Make "film_grain" vs "filmgrain" DSP file names consistent
* x86: Fix data being stored below the stack pointer in SSSE3 itx asm
* x86: Remove redundant labels and undefs in SSSE3 itx asm
* x86: Update x86inc.asm
* arm64: Add Armv8.3-A PAC support to assembly files
* x86: Add high bit-depth ipred filter AVX-512 (Ice Lake) asm
* x86: Add high bit-depth pal_pred AVX-512 (Ice Lake) asm
* x86: Add high bit-depth ipred smooth AVX-512 (Ice Lake) asm
* x86: Add high bit-depth ipred paeth AVX-512 (Ice Lake) asm
* x86/itx: Add 16x16 12bpc AVX2 transforms
* x86: Add mc.resize AVX-512 (Ice Lake) asm
* x86: Improve high bit-depth film grain AVX2 asm
* x86: Improve 8-bit film grain AVX2 asm
* x86: Fix overflow in 10-bit IDCT4
* arm32: mc16: Fix out of bounds reads/writes in 8tap/bilin w2/w4 for vertical OBMC
* arm32: mc: Fix out of bounds reads/writes in 8tap/bilin w2/w4 for vertical OBMC
* arm64: mc16: Fix out of bounds reads/writes in 8tap/bilin w2/w4 for vertical OBMC
* arm64: mc: Fix out of bounds reads/writes in 8tap/bilin w2/w4 for vertical OBMC
* x86: Add high bitdepth mc(t)_scaled SSSE3 asm
* x86: Fix branch condition in high bit-depth put_bilin.h SSSE3 asm
* x86: Improve AVX2 generate_grain asm
* x86: Add 10-bit sgr AVX-512 (Ice Lake) asm
* x86: Add 8-bit mc(t)_scaled SSSE3 32-bit asm
* x86/itx: Add 16x8 12bpc AVX2 transforms
* x86/itx: Add 8x16 12bpc AVX2 transforms
* AArch64 Neon: Replace XTN, XTN2 pairs with single UZP1
* AArch64 Neon: Use CMLT instead of SSHR to compute sign
* x86: Fix AVX/SSE state transitions in AVX-512 4x4 inverse transforms
* x86: Add high bitdepth wiener AVX-512 (Ice Lake) asm
* x86/itx: Add 16x4 12bpc AVX2 transforms
* x86/itx: Add 4x16 12bpc AVX2 transforms
* x86/itx: Convert 8bpc WHT to SSE2
* x86: Fix edge padding in wiener_filter7_16bpc_ssse3
* x86: Add high bitdepth mc blend AVX-512 (Ice Lake) asm
* x86: Add high bitdepth mc warp_affine_8x8 AVX-512 (Ice Lake) asm
* x86: Add high bitdepth mc bidir AVX-512 (Ice Lake) asm
* x86: Add high bitdepth mc bilin/8-tap AVX-512 (Ice Lake) asm
* x86/itx: Add 8x8 12bpc AVX2 transforms
* x86/itx: Add 8x4 12bpc AVX2 transforms
* x86/itx: Add 4x8 12bpc AVX2 transforms
* x86: Fix invalid memory access in cdef_filter_8x8_8bpc_avx512icl
* x86/itx: Add clipping to iadst 4x16
* Remove lpf_stride parameter from LR filters
* Allow CDEF and LR to run sbrows in parallel
* arm64: Add Armv8.5-A BTI support to assembly files
* arm64: Change br instructions to ret for function returns
* x86/itx: Add 12-bit 4x4 transforms in AVX2
* x86/itx: Rename rax to r6
* x86/itx: Name constants more explicit
* x86: Add deblock loop filters AVX-512 (Ice Lake) asm
* x86: Add sgr AVX-512 (Ice Lake) asm
* x86: Add wiener_filter AVX-512 (Ice Lake) asm
* x86: Add ipred_filter AVX-512 (Ice Lake) asm
* x86: Add ipred dc/h/v/paeth/smooth/pal_pred AVX-512 (Ice Lake) asm
* x86: Add inverse transforms AVX-512 (Ice Lake) asm
* x86: Add blend AVX-512 (Ice Lake) asm
* x86: Add warp_affine_8x8 AVX-512 (Ice Lake) asm
* x86: Add mc 8-tap AVX-512 (Ice Lake) asm
* x86: Add mc put_bilin AVX-512 (Ice Lake) asm
* x86: Remove the option to disable AVX-512
* x86: Add high bitdepth mc(t)_scaled AVX2 asm
* Simplify sgr_x_by_x calculations
* x86: Optimize shifts in 8-bit wiener_filter asm
* Support distinct 10 and 12 bit inverse transform implementations
* fix-up: x86: Add put/prep_bilin_scaled AVX2 asm
* fix-up: x86: Add bpc suffix to mc functions
* x86: Add high bitdepth cfl_ac_444 AVX2 asm
* x86: Improve high bitdepth cfl_ac AVX2 asm
* x86: Automatically convert SSE asm to AVX when compiling for AVX targets
* x86: Add 8-bit w_mask_422 and w_mask_444 SSSE3 asm
* x86: Improve high bitdepth cdef_filter AVX2 asm
* x86: Prefer tzcnt over bsr in cdef sec_shift calculations
* x86/itx: 64x64 inverse dct transforms hbd/sse4
* x86/itx: 64x32 inverse dct transforms hbd/sse4
* x86/itx: 64x16 inverse dct transforms hbd/sse4
* x86/itx: 32x64 inverse dct transforms hbd/sse4
* x86/itx: 16x64 inverse dct transforms hbd/sse4
* x86: Add high bitdepth cdef_filter SSSE3 asm
* cdef: Remove redundant clipping
* itx/x86: rewrite .transpose4x8packed so it uses only m0-3,4&6
* itx/x86: replace idct8x8.transpose with idct8x4.transpose4x8packed
* x86/itx: add 1/sqrt(2) (rect2) multiply macro
* x86/itx: share pass2 loop between {16,32}x32 dct^2 functions
* x86/itx: combine .write_8x8 and .round{1,2,3,4} into a single function
* x86/itx: combine .write_8x4 and .round{1,2} into a single function
* x86/itx: split dct/adst/identity pass=2 implementations for 16x8
* x86/itx: 32x32 inverse dct transforms hbd/sse4
* x86/itx: 32x16 inverse dct transforms hbd/sse4
* x86/itx: 32x8 inverse dct transforms hbd/sse4
* x86/itx: 16x32 inverse dct transforms hbd/sse4
* x86/itx: 8x32 inverse dct transforms hbd/sse4
* x86: Add high bitdepth mc.resize SSSE3 asm
* x86: Fix minor things in mc.resize_8bpc_ssse3
* x86: Add high bitdepth mc.resize AVX2 asm
* x86: Add minor improvement to mc.resize_8bpc_avx2
* x86: Add bpc suffix to mc functions
* x86/itx: merge pass=2 rounding and writing operations
* x86/itx: 32x{8,16,32} & {8,16}x32 idtx transforms hbd/sse4
* x86/itx: replace .transpose8x8 with 2 calls to .transpose4x8packed
* x86/itx: document third argument in INV_TXFM_WxH_FN macros
* x86: Rewrite sgr8 SSSE3 asm
* x86: Add minor improvements to sgr16 SSSE3 asm
* x86/itx: 16x16 inverse transforms hbd/sse4
* x86/itx: 16x8 inverse transforms hbd/sse4
* x86/itx: 16x4 inverse transforms hbd/sse4
* x86inc: Support memory operands in src1 in 3-operand instructions
* x86inc: Add stack probing on Windows
* Properly fix LOAD_MM_PERMUTATION for AVX-512
* Replace abs() as unsigned with dedicated alternative.
* v_frame: Disable missing const fn clippy lint
* ci: Ignore tools for code coverage analysis
* ci: Ignore asm for code coverage analysis
* Reimplement sad_row as sad_plane (#2943)
* Remove explicit VEX coding from sad ASM (#2941)
* Rewrite x86 SAD row intrinsics in ASM
* Split `write_coeffs_lv_map` into smaller functions
* ci: Do not consider some directories for coverage
* Remove unused lifetime.
* ci: Enable source-based code coverage
* Silence unused variable warning.
* Use to_le_bytes in copy_to_raw_u8 (#2932)
* Improve codegen of copy_from_raw_u8 (#2930)
* Use const generics for downscale factor (#2927)
* Implement grain synthesis via photon noise tables
* Treat paths as OsString.
* Change muxer to use AsRef arguments.
* Remove a broken hawktracer annotation
* Break the scenechange module into smaller parts
* Add a mock around rayon for disabling threading
* Disable missing const fn clippy lint
* Use 64-bits for calculating 8x8 variance
* Avoid temporary allocation of block importance costs
* Remove unnecessary clones from metrics calculation
* rate: add assertion for q57 input range (#2911)
* Change non-square partition to search below the threshold
* Move complex pred modes for keyframes to s2
* Fix memory leak when temporal RDO not in use
* Enable suboptimal_flops clippy lint (#2908)
* Also apply custom clippy lints to ivf and v_frame
* Fixes to existing clippy lints
* Enable linting functions that could be const
* Enable extra documentation lints
* Organize existing clippy lints
* Avoid multiple inlining of residual loop in SAD intrinsics (#2903)
* Improve storage of invalid and SEF frame invariants
* Fix pyramid and frame type tests
* Fix unnecessary auto-vectorization in residual loop of SAD intrinsics (#2897)
* Use a debian mirror with https support
* Update aom version and shasums for CI
* New clippy fixes from Rust 1.59
* Fix new deprecation warnings from Clap 3.1.0
* Cache and reuse intra costs from scenechange (#2895)
* Init Motion Est: Refine mvs when subsampling reduced
* Fix confusing scale factor (#2891)
* Speed up estimate_inter_costs again (#2890)
* Speed up estimate_inter_costs (#2889)
* Handle edges by cropping in initial motion estimation
* Simplify importance block sum in `estimate_importance_block_difference` (#2885)
* Add safety asserts for mc assembly callers
* Update to Edition 2021
* Bump minimum Rustc to 1.56
* Omit loop restoration on fully skipped areas
* Fix new clippy lints
* Improve codegen of `Plane::downsampled`
* Fix scale of motion estimation threshold
* Use const generics for stride_sse
* Make the doctests compile only
* Put doctests code in a separate test
* Bump minimum rust version to 1.54.0
* Update to clap3
* Refactor TxfmType to not have an invalid variant
* Improve codegen of av1_round_shift_array
* Use const generics for hadamard transforms (#2877)
* Add x86 assembly for cdef distortion
* Fix underflow that can occur in cdef distortion
* Use cdef_dist on smaller block and edges
* Display info for all y4m error types
* Allow passing cropped blocks sad and satd
* Fix overflow in cdef distortion
* Refactor `BlockSize` to not have an invalid variant (#2866)
* Skip transform mode search based on transform cost estimate
* Improve autovectorization of `downscale_in_place`
* Fix doc comments in speedsettings.rs
* Change non_square_partition feature to a threshold
* Silence repetitive warning on Rust nightly
* Do not call put/prep avx2 functions for ssse3
* Organize speed settings into sub-structs
* Mark SpeedSettings struct as non-exhaustive
* Refactor the SpeedSettings impl
* Merge `no_scene_detection` and `fast_scene_detection` into one field
* Move rdo_lookahead_frames to SpeedSettings
* CI: Update to libaom to 3.2.0-2
* Update a help message to be more relevant (#2853)
* Fix stable clippy lints for Rust 1.57
* Use nasm-rs for nasm version check
* Better autovectorization of `spatiotemporal_scale`
* CI: Run cargo-c in offline mode
* Replace float sqrt+divide with fixed point rsqrt
* Perform UMH before resorting to full search
* CI: Always use latest grcov version
* CI: Always use latest cargo-c version
* Extend the rayon API mock to include scope()
* CI: Move to Debian Unstable for aom and dav1d

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Request History
Andreas Schneider's avatar

gladiac created request

- Update to version 0.6.1+0:
* Fix the capi deps
* Revert "x86: Disable 8x16 16bpc inverse transforms for SSE4.1"
* inverse_transform_add: Align to dav1d EOB convention
* x86: Disable 8x16 16bpc inverse transforms for SSE4.1
* CI: Fix up deploy workflow
* Add C API for level.
* Add level to API and CLI.
* CI: Correct format of target_cpu for x86_64 in deploy workflow
* Produced optimized binary versions from CI
* Write level stored in sequence struct.
* Bump actions/download-artifact from 2 to 3
* Bump actions/upload-artifact from 2 to 3
* Bump actions/cache from 2 to 3
* Update deps
* Update cargo-c binaries url
* Add Dependabot configuration for GitHub Actions updates
* tests: Add three-pass encode with target bitrate
* Add SIMD helpers to speed up Rust get_sad (#3050)
* Replace last 16x4 and 4x16 avx2 hbd satd intrinsics with asm (#3051)
* x86: Add AVX2 HBD SATD asm for 8x8-transformed blocks (#3048)
* Bump minimum rustc to 1.60, required by clap 4
* Update clap to 4.0
* Remove unused regex dependency
* Cleanup log level parsing
* Replace actions-rs/toolchain with dtolnay/rust-toolchain
* Remove action-rs/cargo
* rate: Retire and separate TwoPassOutParams
* rate: Estimate target quantizer on first pass
* segmentation: Reset min_segment on data update
* Replace AVX2 HBD SATD intrinsics with ASM, for some block sizes (#3039)
* Remove arrayref dependency
* Fix new clippy lints
* Move v_frame to its own repository
* Add scales and segment thresholds to dump_lookahead_data
* Fix UB in pred_max test
* Delete build.sh
* bin: Admit more than 2 encoder passes
* Create new speed level 8, drop level 7
* Keep the version line compatible with 0.5
* Add back shorthand for `--verbose` and `--quiet` (#3022)
* Mention cargo-criterion
* Bump criterion version
* Update to criterion non-deprecated api
* Prepare for 0.6.0 release
* bin: Bring --photon-noise out from under unstable feature
* Update guide on how to produce target-specific builds
* CI: Deploy rav1e-ch binary tuned for modern x86_64
* build: Handle absent CARGO_CFG_TARGET_FEATURE
* Calculate geometric mean for DistortionScale::inv_mean()
* Convert plane-level distortion scales to fixed-point
* Expand precision of DistortionScale to Q14
* Preserve intermediate precision in get_weighted_sse
* Add DistortionScale::blog64()
* Bump several dependencies
* Remove duplicated constants
* Remove aq_strength configuration
* logexp: Correct integer part in blog32_q11
* logexp: Correct rounding bias in blog32_q11
* Fix new clippy lints from Rust nightly (#3006)
* Use approximate binary log in Q11 for segmentation_optimize
* Add polynomial approximations of a binary exponential and logarithm.
* segmentation: Avoid reallocation in collect::>()
* logexp: Add a fixed-point binary log in Q24 for u32 to i32
* logexp: Rewrite blog64 so that it is const
* rate: Pivot to util::logexp functions
* logexp: Add assertion for q57 input range
* logexp: Add binary exponential in Q24 format, saturated to 47 bits.
* logexp: Add conversions between 64-bit Q57 and 32-bit Q24.
* logexp: Add tests for bexp64 and blog64
* logexp: Add 64-bit binary exponentiation and logarithm in Q57.
* kmeans: Split k-independent inner loop into its own function
* kmeans: Tidy up all but the inner loop
* segmentation: Change precision of log(scale) to Q23
* Add missing code for segmentation with --tune Psnr
* Derive segments by k-means of spatiotemporal scales
* Add an implementation for k-means
* Remove vergen and use built to provide the same information
* Updating QUALITY_&_SPEED_FEATURES document in regards to libaom
* Adjust chroma offsets for frame-mean spatiotemporal scale
* Compute segmentation map thresholds from the offsets
* Implement From for DistortionScale
* Use fixed-sized array in luma/chroma pred mode counts (#2989)
* Add T.35 metadata C API.
* Bump console + dav1d-sys + system-deps
* CI: Pull in dev packages from Ubuntu Kinetic
* Implement SegmentationLevel::Full again
* segmentation: Limit minimum segment to avoid lossless mode
* Use spatiotemporal scales relative to frame mean
* Clean up encode_partition_topdown() (#2984)
* CI: Fix clippy:borrow_deref_ref warnings
* CI: Fix clippy::manual_range_contains warnings
* CI: Fix clippy::derive_partial_eq_without_eq warnings
* Fix aarch64 satd compilation on gcc
* Remove always-true if statement in encode_partition_topdown() (#2980)
* Add aarch64 NEON 8-bit SATD assembly for 4x4-transformed block sizes (#2972)
* Retune constants for ssim_boost
* Add enhanced version info
* Add T.35 metadata support.
* Simplify badges in README
* Remove travis badge
* CI: Switch to codecov
* CI: Do not consider crates directory for code coverage
* Stabilize the --film-grain-table parameter
* Compute segmentation offsets dynamically
* CI: macos-11 is the latest version
* CI: Update checkout action to v3
* CI: Remove if construct to skip CI
* Remove unused .travis CI
* Remove unmaintained gitlab CI
* CI: Remove default linker paths on Windows
* CI: Deploy rav1e-ch in a new job
* CI: Improve Windows toolchains
* Optimize `BlockSize::from_width_and_height_opt`
* Use external crate for grain table generation and parsing
* Optimize write_uleb128 function
* ci: Use release-no-lto profile for gnu deploy on Windows
* Add a release-no-lto profile
* Avoid taking ownership of Arc> in scenechange API (#2958)
* Disable undocumented_unsafe_blocks lint due to false positive regression
* Rewrite argument parsing to use Clap's derives
* Reuse plane allocations in estimate_intra_costs (#2957)
* Use a RwLock in frame_me_stats
* Replace as_tile_state_mut with a an apply function
* Simplify full_pixel_me
* Simplify the tile iterator
* Simplify the lifetime
* Move TileStateMut::enc_stats where is used
* Do not double collect the stats
* Simplify the tiler lifetimes
* Reuse me stats for lookahead
* Merge estimate_motion and motion_estimation into one function
* x86: Fix relocations in `sad_plane`
* Bump versions of aom and dav1d in CI (#2953)
* x86: Reduce code size in 8-bit film grain AVX-512 asm
* x86: Add high bit-depth film grain AVX-512 (Ice Lake) asm
* arm: Only produce the PAC/BTI .note section when targeting ELF
* arm: Add comments to #endif and #else in nonobvious cases
* arm: itx: Do clipping in all narrowing downshifts
* x86: Add 8-bit film grain AVX-512 (Ice Lake) asm
* build: Make "film_grain" vs "filmgrain" DSP file names consistent
* x86: Fix data being stored below the stack pointer in SSSE3 itx asm
* x86: Remove redundant labels and undefs in SSSE3 itx asm
* x86: Update x86inc.asm
* arm64: Add Armv8.3-A PAC support to assembly files
* x86: Add high bit-depth ipred filter AVX-512 (Ice Lake) asm
* x86: Add high bit-depth pal_pred AVX-512 (Ice Lake) asm
* x86: Add high bit-depth ipred smooth AVX-512 (Ice Lake) asm
* x86: Add high bit-depth ipred paeth AVX-512 (Ice Lake) asm
* x86/itx: Add 16x16 12bpc AVX2 transforms
* x86: Add mc.resize AVX-512 (Ice Lake) asm
* x86: Improve high bit-depth film grain AVX2 asm
* x86: Improve 8-bit film grain AVX2 asm
* x86: Fix overflow in 10-bit IDCT4
* arm32: mc16: Fix out of bounds reads/writes in 8tap/bilin w2/w4 for vertical OBMC
* arm32: mc: Fix out of bounds reads/writes in 8tap/bilin w2/w4 for vertical OBMC
* arm64: mc16: Fix out of bounds reads/writes in 8tap/bilin w2/w4 for vertical OBMC
* arm64: mc: Fix out of bounds reads/writes in 8tap/bilin w2/w4 for vertical OBMC
* x86: Add high bitdepth mc(t)_scaled SSSE3 asm
* x86: Fix branch condition in high bit-depth put_bilin.h SSSE3 asm
* x86: Improve AVX2 generate_grain asm
* x86: Add 10-bit sgr AVX-512 (Ice Lake) asm
* x86: Add 8-bit mc(t)_scaled SSSE3 32-bit asm
* x86/itx: Add 16x8 12bpc AVX2 transforms
* x86/itx: Add 8x16 12bpc AVX2 transforms
* AArch64 Neon: Replace XTN, XTN2 pairs with single UZP1
* AArch64 Neon: Use CMLT instead of SSHR to compute sign
* x86: Fix AVX/SSE state transitions in AVX-512 4x4 inverse transforms
* x86: Add high bitdepth wiener AVX-512 (Ice Lake) asm
* x86/itx: Add 16x4 12bpc AVX2 transforms
* x86/itx: Add 4x16 12bpc AVX2 transforms
* x86/itx: Convert 8bpc WHT to SSE2
* x86: Fix edge padding in wiener_filter7_16bpc_ssse3
* x86: Add high bitdepth mc blend AVX-512 (Ice Lake) asm
* x86: Add high bitdepth mc warp_affine_8x8 AVX-512 (Ice Lake) asm
* x86: Add high bitdepth mc bidir AVX-512 (Ice Lake) asm
* x86: Add high bitdepth mc bilin/8-tap AVX-512 (Ice Lake) asm
* x86/itx: Add 8x8 12bpc AVX2 transforms
* x86/itx: Add 8x4 12bpc AVX2 transforms
* x86/itx: Add 4x8 12bpc AVX2 transforms
* x86: Fix invalid memory access in cdef_filter_8x8_8bpc_avx512icl
* x86/itx: Add clipping to iadst 4x16
* Remove lpf_stride parameter from LR filters
* Allow CDEF and LR to run sbrows in parallel
* arm64: Add Armv8.5-A BTI support to assembly files
* arm64: Change br instructions to ret for function returns
* x86/itx: Add 12-bit 4x4 transforms in AVX2
* x86/itx: Rename rax to r6
* x86/itx: Name constants more explicit
* x86: Add deblock loop filters AVX-512 (Ice Lake) asm
* x86: Add sgr AVX-512 (Ice Lake) asm
* x86: Add wiener_filter AVX-512 (Ice Lake) asm
* x86: Add ipred_filter AVX-512 (Ice Lake) asm
* x86: Add ipred dc/h/v/paeth/smooth/pal_pred AVX-512 (Ice Lake) asm
* x86: Add inverse transforms AVX-512 (Ice Lake) asm
* x86: Add blend AVX-512 (Ice Lake) asm
* x86: Add warp_affine_8x8 AVX-512 (Ice Lake) asm
* x86: Add mc 8-tap AVX-512 (Ice Lake) asm
* x86: Add mc put_bilin AVX-512 (Ice Lake) asm
* x86: Remove the option to disable AVX-512
* x86: Add high bitdepth mc(t)_scaled AVX2 asm
* Simplify sgr_x_by_x calculations
* x86: Optimize shifts in 8-bit wiener_filter asm
* Support distinct 10 and 12 bit inverse transform implementations
* fix-up: x86: Add put/prep_bilin_scaled AVX2 asm
* fix-up: x86: Add bpc suffix to mc functions
* x86: Add high bitdepth cfl_ac_444 AVX2 asm
* x86: Improve high bitdepth cfl_ac AVX2 asm
* x86: Automatically convert SSE asm to AVX when compiling for AVX targets
* x86: Add 8-bit w_mask_422 and w_mask_444 SSSE3 asm
* x86: Improve high bitdepth cdef_filter AVX2 asm
* x86: Prefer tzcnt over bsr in cdef sec_shift calculations
* x86/itx: 64x64 inverse dct transforms hbd/sse4
* x86/itx: 64x32 inverse dct transforms hbd/sse4
* x86/itx: 64x16 inverse dct transforms hbd/sse4
* x86/itx: 32x64 inverse dct transforms hbd/sse4
* x86/itx: 16x64 inverse dct transforms hbd/sse4
* x86: Add high bitdepth cdef_filter SSSE3 asm
* cdef: Remove redundant clipping
* itx/x86: rewrite .transpose4x8packed so it uses only m0-3,4&6
* itx/x86: replace idct8x8.transpose with idct8x4.transpose4x8packed
* x86/itx: add 1/sqrt(2) (rect2) multiply macro
* x86/itx: share pass2 loop between {16,32}x32 dct^2 functions
* x86/itx: combine .write_8x8 and .round{1,2,3,4} into a single function
* x86/itx: combine .write_8x4 and .round{1,2} into a single function
* x86/itx: split dct/adst/identity pass=2 implementations for 16x8
* x86/itx: 32x32 inverse dct transforms hbd/sse4
* x86/itx: 32x16 inverse dct transforms hbd/sse4
* x86/itx: 32x8 inverse dct transforms hbd/sse4
* x86/itx: 16x32 inverse dct transforms hbd/sse4
* x86/itx: 8x32 inverse dct transforms hbd/sse4
* x86: Add high bitdepth mc.resize SSSE3 asm
* x86: Fix minor things in mc.resize_8bpc_ssse3
* x86: Add high bitdepth mc.resize AVX2 asm
* x86: Add minor improvement to mc.resize_8bpc_avx2
* x86: Add bpc suffix to mc functions
* x86/itx: merge pass=2 rounding and writing operations
* x86/itx: 32x{8,16,32} & {8,16}x32 idtx transforms hbd/sse4
* x86/itx: replace .transpose8x8 with 2 calls to .transpose4x8packed
* x86/itx: document third argument in INV_TXFM_WxH_FN macros
* x86: Rewrite sgr8 SSSE3 asm
* x86: Add minor improvements to sgr16 SSSE3 asm
* x86/itx: 16x16 inverse transforms hbd/sse4
* x86/itx: 16x8 inverse transforms hbd/sse4
* x86/itx: 16x4 inverse transforms hbd/sse4
* x86inc: Support memory operands in src1 in 3-operand instructions
* x86inc: Add stack probing on Windows
* Properly fix LOAD_MM_PERMUTATION for AVX-512
* Replace abs() as unsigned with dedicated alternative.
* v_frame: Disable missing const fn clippy lint
* ci: Ignore tools for code coverage analysis
* ci: Ignore asm for code coverage analysis
* Reimplement sad_row as sad_plane (#2943)
* Remove explicit VEX coding from sad ASM (#2941)
* Rewrite x86 SAD row intrinsics in ASM
* Split `write_coeffs_lv_map` into smaller functions
* ci: Do not consider some directories for coverage
* Remove unused lifetime.
* ci: Enable source-based code coverage
* Silence unused variable warning.
* Use to_le_bytes in copy_to_raw_u8 (#2932)
* Improve codegen of copy_from_raw_u8 (#2930)
* Use const generics for downscale factor (#2927)
* Implement grain synthesis via photon noise tables
* Treat paths as OsString.
* Change muxer to use AsRef arguments.
* Remove a broken hawktracer annotation
* Break the scenechange module into smaller parts
* Add a mock around rayon for disabling threading
* Disable missing const fn clippy lint
* Use 64-bits for calculating 8x8 variance
* Avoid temporary allocation of block importance costs
* Remove unnecessary clones from metrics calculation
* rate: add assertion for q57 input range (#2911)
* Change non-square partition to search below the threshold
* Move complex pred modes for keyframes to s2
* Fix memory leak when temporal RDO not in use
* Enable suboptimal_flops clippy lint (#2908)
* Also apply custom clippy lints to ivf and v_frame
* Fixes to existing clippy lints
* Enable linting functions that could be const
* Enable extra documentation lints
* Organize existing clippy lints
* Avoid multiple inlining of residual loop in SAD intrinsics (#2903)
* Improve storage of invalid and SEF frame invariants
* Fix pyramid and frame type tests
* Fix unnecessary auto-vectorization in residual loop of SAD intrinsics (#2897)
* Use a debian mirror with https support
* Update aom version and shasums for CI
* New clippy fixes from Rust 1.59
* Fix new deprecation warnings from Clap 3.1.0
* Cache and reuse intra costs from scenechange (#2895)
* Init Motion Est: Refine mvs when subsampling reduced
* Fix confusing scale factor (#2891)
* Speed up estimate_inter_costs again (#2890)
* Speed up estimate_inter_costs (#2889)
* Handle edges by cropping in initial motion estimation
* Simplify importance block sum in `estimate_importance_block_difference` (#2885)
* Add safety asserts for mc assembly callers
* Update to Edition 2021
* Bump minimum Rustc to 1.56
* Omit loop restoration on fully skipped areas
* Fix new clippy lints
* Improve codegen of `Plane::downsampled`
* Fix scale of motion estimation threshold
* Use const generics for stride_sse
* Make the doctests compile only
* Put doctests code in a separate test
* Bump minimum rust version to 1.54.0
* Update to clap3
* Refactor TxfmType to not have an invalid variant
* Improve codegen of av1_round_shift_array
* Use const generics for hadamard transforms (#2877)
* Add x86 assembly for cdef distortion
* Fix underflow that can occur in cdef distortion
* Use cdef_dist on smaller block and edges
* Display info for all y4m error types
* Allow passing cropped blocks sad and satd
* Fix overflow in cdef distortion
* Refactor `BlockSize` to not have an invalid variant (#2866)
* Skip transform mode search based on transform cost estimate
* Improve autovectorization of `downscale_in_place`
* Fix doc comments in speedsettings.rs
* Change non_square_partition feature to a threshold
* Silence repetitive warning on Rust nightly
* Do not call put/prep avx2 functions for ssse3
* Organize speed settings into sub-structs
* Mark SpeedSettings struct as non-exhaustive
* Refactor the SpeedSettings impl
* Merge `no_scene_detection` and `fast_scene_detection` into one field
* Move rdo_lookahead_frames to SpeedSettings
* CI: Update to libaom to 3.2.0-2
* Update a help message to be more relevant (#2853)
* Fix stable clippy lints for Rust 1.57
* Use nasm-rs for nasm version check
* Better autovectorization of `spatiotemporal_scale`
* CI: Run cargo-c in offline mode
* Replace float sqrt+divide with fixed point rsqrt
* Perform UMH before resorting to full search
* CI: Always use latest grcov version
* CI: Always use latest cargo-c version
* Extend the rayon API mock to include scope()
* CI: Move to Debian Unstable for aom and dav1d


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