Overview

Request 1042464 accepted

- added patch fix-aarch64-build.patch
- Update to version 1.22.3
* Mouse support in menus
* Support for binding weapons in controls menu
- Update to version 1.22.1
* Fix potential crashes on vid_restart
* Fix validation error complaining that VK_FORMAT_R32_UINT doesn't
support linear sampling
- Update to version 1.22.0
* GPU driven rendering (r_indirect) - much better performance in
certain scenes (thanks @temx)
* Windows installer, detects existing Quake installations
* vkquake.pak is embedded into the executable, external file no longer
used
* Configuration is now saved to vkQuake.cfg instead of config.cfg
* Demo seek support (arrow keys seek 10s, shift+arrows seek 30s,
seek command bindable to function keys: bind F1 "seek -3")
* Demo recording is no longer interrupted when loading savegames
* fastload command loads savegame without reloading level
(bind F6 "save quick"; bind F9 "fastload quick")
* Underwater sound filter (snd_waterfx 0 to disable)
* viewsize 130 for clean screenshots (+/- keys to quickly select)
* Built-in zooming support (togglezoom, +zoom/-zoom, zoom_fov, zoom_speed)
* Model .scale support for mods/maps
* Lightstyles no longer saturate at 2x brightness
* CPU/GPU optimizations for maps with very large geometry/lightmap
footprints
* Fixed pitch-black entities in some Arcane Dimension levels
* r_speeds works again, r_showbboxes shows edict numbers
* Various other bug fixes

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Request History
Michael Pujos's avatar

bobbie424242 created request

- added patch fix-aarch64-build.patch
- Update to version 1.22.3
* Mouse support in menus
* Support for binding weapons in controls menu
- Update to version 1.22.1
* Fix potential crashes on vid_restart
* Fix validation error complaining that VK_FORMAT_R32_UINT doesn't
support linear sampling
- Update to version 1.22.0
* GPU driven rendering (r_indirect) - much better performance in
certain scenes (thanks @temx)
* Windows installer, detects existing Quake installations
* vkquake.pak is embedded into the executable, external file no longer
used
* Configuration is now saved to vkQuake.cfg instead of config.cfg
* Demo seek support (arrow keys seek 10s, shift+arrows seek 30s,
seek command bindable to function keys: bind F1 "seek -3")
* Demo recording is no longer interrupted when loading savegames
* fastload command loads savegame without reloading level
(bind F6 "save quick"; bind F9 "fastload quick")
* Underwater sound filter (snd_waterfx 0 to disable)
* viewsize 130 for clean screenshots (+/- keys to quickly select)
* Built-in zooming support (togglezoom, +zoom/-zoom, zoom_fov, zoom_speed)
* Model .scale support for mods/maps
* Lightstyles no longer saturate at 2x brightness
* CPU/GPU optimizations for maps with very large geometry/lightmap
footprints
* Fixed pitch-black entities in some Arcane Dimension levels
* r_speeds works again, r_showbboxes shows edict numbers
* Various other bug fixes


Martin Hauke's avatar

mnhauke accepted request

Thanks!

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