Overview

Request 1076614 superseded

- update to 1.12.10.0:
+ feat(testrender): Modify testrender so that it correctly sets
raytype to "camera" for camera rays, "shadow" for shadow rays,
and "diffuse" for all secondary rays. Also rerun the shades for
background shader group on the camera rays rather than use the
cached map. This helps the MaterialX project use testrender for
certain unit tests and verification. #1648 #1649
+ feat: Expose llvm groupdata size as a shadergroup attribute
"llvm_groupdata_size". #1642
+ fix: Crash could result from uncaught exception in OpenColorIO
when calling transformc with derivatives for color spaces that
require OCIO. #1646
+ fix: certain uses of fmod() in shaders could fail to generate
LLVM code correctly, due to a missing implementation for the
fmod(triple,float) varieties. #1643
+ build: Change snprintf formatting to satisfy some compilers.
#1640
+ CI: Fix broken Mac ci. #1647
- Force build with LLVM 15 on TW
- Add a BuildIgnore for clang-tools, that would render the llvm14
containment ineffective otherwise (by depending on clang16).

- Add 4G memory _constraints


Stefan Brüns's avatar
source maintainer target maintainer

%if 0%{?suse_version} >= 1500

Thats TW and Leap 15.x


Stefan Brüns's avatar
source maintainer target maintainer

The changelog also mentions llvm14 ...


Request History
Hans-Peter Jansen's avatar

frispete created request

- update to 1.12.10.0:
+ feat(testrender): Modify testrender so that it correctly sets
raytype to "camera" for camera rays, "shadow" for shadow rays,
and "diffuse" for all secondary rays. Also rerun the shades for
background shader group on the camera rays rather than use the
cached map. This helps the MaterialX project use testrender for
certain unit tests and verification. #1648 #1649
+ feat: Expose llvm groupdata size as a shadergroup attribute
"llvm_groupdata_size". #1642
+ fix: Crash could result from uncaught exception in OpenColorIO
when calling transformc with derivatives for color spaces that
require OCIO. #1646
+ fix: certain uses of fmod() in shaders could fail to generate
LLVM code correctly, due to a missing implementation for the
fmod(triple,float) varieties. #1643
+ build: Change snprintf formatting to satisfy some compilers.
#1640
+ CI: Fix broken Mac ci. #1647
- Force build with LLVM 15 on TW
- Add a BuildIgnore for clang-tools, that would render the llvm14
containment ineffective otherwise (by depending on clang16).

- Add 4G memory _constraints


Hans-Peter Jansen's avatar

frispete superseded request

superseded by 1080379

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