Overview
Request 1127950 accepted
- update to version 3.0.9:
* Generic bugfix release
* Set diplomatic relations state correctly between team members
osdn#48295
* Fixed assert failures when city grows to freeciv's internal max
city size (255)
* Sammarinese city name Borgo Maggiore corrected osdn#48316
* Cargo gets bounced when transport is lost due to terrain change
* Fixed crash with recursive autoattacks in case of occupychance
setting being > 0
* Fixed memory corruption when transport is not bounced, but
cargo is
* Corrected amount treasury gets increased by a city in some
situations
* Cities stop working tiles turned unworkable at turn change
* Fixed clearing city border claims when player gets removed
from the game osdn#48837
* see https://freeciv.fandom.com/wiki/NEWS-3.0.9
- update to bugfix release 2.0.6
- fixed build with gcc 4.1
* Fix a bug where some mapgen settings would create more
continents than the server could handle.
* Fix a bug that allowed free changing of techs after finding a
tech other than the one currently being researched.
* Fix a bug where removing and creating a new player would give
the new player the old one's team.
* When the player disconnects in a normal game, make a savegame
and exit immediately rather than continuing to run. (This fixes
the bug where savegames made after a client crash would reveal
- Created by dirkmueller
- In state accepted
- Package maintainer: dimstar
Request History
dirkmueller created request
- update to version 3.0.9:
* Generic bugfix release
* Set diplomatic relations state correctly between team members
osdn#48295
* Fixed assert failures when city grows to freeciv's internal max
city size (255)
* Sammarinese city name Borgo Maggiore corrected osdn#48316
* Cargo gets bounced when transport is lost due to terrain change
* Fixed crash with recursive autoattacks in case of occupychance
setting being > 0
* Fixed memory corruption when transport is not bounced, but
cargo is
* Corrected amount treasury gets increased by a city in some
situations
* Cities stop working tiles turned unworkable at turn change
* Fixed clearing city border claims when player gets removed
from the game osdn#48837
* see https://freeciv.fandom.com/wiki/NEWS-3.0.9
- update to bugfix release 2.0.6
- fixed build with gcc 4.1
* Fix a bug where some mapgen settings would create more
continents than the server could handle.
* Fix a bug that allowed free changing of techs after finding a
tech other than the one currently being researched.
* Fix a bug where removing and creating a new player would give
the new player the old one's team.
* When the player disconnects in a normal game, make a savegame
and exit immediately rather than continuing to run. (This fixes
the bug where savegames made after a client crash would reveal
dimstar accepted request